Dialog Update 2020
Reporter: time-killer-games | Status: closed | Last Modified: December 27, 2020, 09:14:16 pm- Cocoa
- xlib
@JoshDreamland I have it building and running OK in Run/Debug mode. However compile mode does this: https://pastebin.com/mGm6GHVb
No idea how I'm supposed to fix this. Do you?
You can test that file with WINE if you want since you probably don't have access to Windows easily, however, the input box dialogs don't show up in WINE and are skipped since they require API's that the WINE developers have not implemented yet, probably due the fact it relies on a System32 ActiveX COM object which is not portable. This is not a problem on Windows, obviously. Everything else should work in WINE out of the box.
I really don't get why run and debug mode work, but compile does not.
Also, as text, this change is bigger than the entire remainder of the engine...