Included files that extract from your game executable on game run

Reporter: time-killer-games  |  Status: open  |  Last Modified: March 24, 2021, 12:31:16 pm

zlib the include files and stick them inside your exe or however that works and extract them to working directory on run. Good feature to have for finished games. Keeps everything to one executable when making distributions.

P.S. GameMaker 8.1 and older does this by default. Stupido dropped it because YoYo stinky butt poopy head!

kartikeysaran  
Can i work on this ?

JoshDreamland  

This seems reasonably straightforward to add to emake, but adding it to LateralGM would be a big task. We can probably help you add it to emake, if you are interested, @kartikeysaran.
kartikeysaran  

This seems reasonably straightforward to add to emake, but adding it to LateralGM would be a big task. We can probably help you add it to emake, if you are interested, @kartikeysaran.

Yes I am interested :)

fundies  

I believe this would just be a part of #1879 . I'm just more focused on options to not compress resources at all both to save time between runs and to allow people a more traditional layout of their resources for updates and etc.
Please sign in to post comments, or you can view this issue on GitHub.