Add a polygon based collision system.

Reporter: fundies  |  Status: open  |  Last Modified: January 31, 2020, 07:48:23 PM
Title says it all. I would like a 2D polygon based alternative to our "Bounding Box" & "Pixel Perfect" collision systems. I drafted most of one here https://github.com/fundies/Crash2D that I had planned to integrate one day but never got around to it but I would also be open to using something else like box2D.
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