Functional OpenGL ES and Bridge Reorganization for Glad

Reporter: RemoveRusky  |  Status: open  |  Last Modified: March 17, 2019, 10:37:55 PM

@RobertBColton can you quit hiding like a bitch and point out what I need to separate here to get it merged or better yet do it yourself

u dun?

I want to leave a comment here at this point in time to mention something important about the last update. GLES may not work at the moment because I did not test in Android Studio, so the last commit may have broke it. The reason is because that commit pulled the transform changes, and uses graphics_set_matrix which passes true for transposing the matrix to the GLSL function. Passing true for transposing a matrix is deprecated in GLES, and that's what took us so long to debug the first time.
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