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IDTitleReporterAsigneeCommentsDate
2314cmake_build_system saifkandil0July 23, 2022, 03:35:16 pm
2313Win32 TestHarness WanderingNullPtr0July 21, 2022, 12:10:45 am
2312feat: add ability for Lexer to add macros to ParseContext dc030July 18, 2022, 01:12:42 pm
2311make setup.sh file for ubuntu users A-childs-encyclopedia2July 17, 2022, 11:30:52 pm
2310EDL Parser Implementation: Part 2 dc030July 13, 2022, 02:32:04 am
2309GSoC Part 1: Binary Buffer functions dc030June 26, 2022, 02:54:49 pm
2307emake: add -j flags to specify compile jobs dc031June 26, 2022, 02:09:45 am
2302WIP: Tiled compatibility support Enigma KartikShrivastava1June 05, 2022, 04:15:55 am
2300Fix the 'ouble' bug dc030May 31, 2022, 03:44:29 am
2299Update Makefile to use PKG-CONFIG HitCoder97681May 29, 2022, 11:14:09 pm
2298place_meeting on Polygon mode checks using instance's current place and not expected place HitCoder97680May 29, 2022, 10:09:30 pm
2296emake doesn't show error finding input file HitCoder97680May 01, 2022, 12:30:30 pm
2292emscripten wip fundies0March 27, 2022, 01:22:49 am
2291Check in most of the skeleton for AST generation JoshDreamland2March 18, 2022, 09:38:33 am
2287Compiler doesn't find GL/glew.h when compiling to Windows (Ubuntu) Libertifer1February 15, 2022, 09:01:12 pm
2286Improve the build system fundies0January 22, 2022, 02:18:55 pm
2285enigma don't compile TheLastGuard3January 18, 2022, 05:16:27 pm
2284Game fails to compile at the C++ level Digivorix7January 05, 2022, 04:12:51 pm
2283remove eyaml and attempt to standardize ey files fundies0December 28, 2021, 02:29:24 pm
2255Nintendo Switch support IntinteDAO1August 10, 2021, 05:01:12 am
2236OpenGL and d3d fog function does not behave correctly on GNU/Linux TheOuterLinux0June 18, 2021, 10:39:09 pm
2233draw_text should ignore carriage returns time-killer-games0June 15, 2021, 07:15:51 am
2232decouple none [wip] fundies0June 09, 2021, 09:10:48 pm
2226Actually bash fundies1June 02, 2021, 09:29:55 pm
2219Building with Graphics none and Platform none causes include error diabl0-NEMESIS7May 20, 2021, 03:39:14 pm
2209part_type_create() crashes compiled game TheSyrethClan0April 18, 2021, 04:46:24 am
2205Override built-in GML/EDL functions with Script resources time-killer-games0March 29, 2021, 12:32:49 pm
2203C++17 temp_directory_path() broken on Windows time-killer-games14March 25, 2021, 01:18:54 pm
2182Add Tiled compatible export to EGM fundies3January 24, 2021, 10:52:30 pm
2181Support for AppImage and/or Flatpack executables time-killer-games0January 06, 2021, 10:56:30 am