ID | Title | Reporter | Asignee | Comments | Date |
2296 | emake doesn't show error finding input file | HitCoder9768 | | 0 | May 01, 2022, 12:30:30 pm |
2295 | Fix more build errors with JDI update | dc03 | | 0 | April 17, 2022, 12:39:16 am |
2292 | emscripten wip | fundies | | 0 | March 27, 2022, 01:22:49 am |
2291 | Check in most of the skeleton for AST generation | JoshDreamland | | 1 | March 18, 2022, 09:38:33 am |
2287 | Compiler doesn't find GL/glew.h when compiling to Windows (Ubuntu) | Libertifer | | 1 | February 15, 2022, 09:01:12 pm |
2286 | Improve the build system | fundies | | 0 | January 22, 2022, 02:18:55 pm |
2285 | enigma don't compile | TheLastGuard | | 3 | January 18, 2022, 05:16:27 pm |
2284 | Game fails to compile at the C++ level | Digivorix | | 7 | January 05, 2022, 04:12:51 pm |
2283 | remove eyaml and attempt to standardize ey files | fundies | | 0 | December 28, 2021, 02:29:24 pm |
2255 | Nintendo Switch support | IntinteDAO | | 1 | August 10, 2021, 05:01:12 am |
2247 | Collision Generalizations | nabeelDanish | | 0 | July 26, 2021, 11:08:34 am |
2236 | OpenGL and d3d fog function does not behave correctly on GNU/Linux | TheOuterLinux | | 0 | June 18, 2021, 10:39:09 pm |
2233 | draw_text should ignore carriage returns | time-killer-games | | 0 | June 15, 2021, 07:15:51 am |
2232 | decouple none [wip] | fundies | | 0 | June 09, 2021, 09:10:48 pm |
2226 | Actually bash | fundies | | 1 | June 02, 2021, 09:29:55 pm |
2219 | Building with Graphics none and Platform none causes include error | diabl0-NEMESIS | | 7 | May 20, 2021, 03:39:14 pm |
2209 | part_type_create() crashes compiled game | TheSyrethClan | | 0 | April 18, 2021, 04:46:24 am |
2205 | Override built-in GML/EDL functions with Script resources | time-killer-games | | 0 | March 29, 2021, 12:32:49 pm |
2203 | C++17 temp_directory_path() broken on Windows | time-killer-games | | 14 | March 25, 2021, 01:18:54 pm |
2182 | Add Tiled compatible export to EGM | fundies | | 3 | January 24, 2021, 10:52:30 pm |
2181 | Support for AppImage and/or Flatpack executables | time-killer-games | | 0 | January 06, 2021, 10:56:30 am |
2176 | Implement GPU Control | RobertBColton | | 1 | December 20, 2020, 08:58:02 pm |
2173 | ffmpeg | RobertBColton | fundies | 16 | December 12, 2020, 09:00:55 pm |
2167 | New Parser | JoshDreamland | | 1 | November 25, 2020, 02:40:40 pm |
2154 | Image Index Anomalies | RobertBColton | | 0 | November 11, 2020, 03:00:34 pm |
2136 | PinePhone Graphics support (OpenGL ES 2.0 Mesa 20.1.5) | time-killer-games | | 14 | September 06, 2020, 06:44:31 pm |
2124 | Suggestion: rectangle_t and rect_t typedefs | time-killer-games | | 4 | August 24, 2020, 11:18:19 am |
2115 | Included files that extract from your game executable on game run | time-killer-games | | 4 | August 18, 2020, 06:00:25 pm |
2102 | GameMaker Studio 2.3 Beta Introduces a New Project Format | time-killer-games | | 8 | August 07, 2020, 10:30:48 pm |
2080 | keyboard_string string comparison issue | time-killer-games | | 9 | July 13, 2020, 04:39:13 pm |