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Author Topic: HTML5 exporter  (Read 3380 times)
Offline (Unknown gender) Slam drago
Posted on: September 25, 2011, 08:58:01 PM
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You should do an HTML5 exporter.
It should only take a week or two because you are all geeks who have no life outside of the computer. :)
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Offline (Unknown gender) daz
Reply #2 Posted on: September 26, 2011, 10:27:33 AM
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It's funny because josh thought he could finish it
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Offline (Male) Rusky
Reply #3 Posted on: September 26, 2011, 10:58:01 AM

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It's funny because now C++ is not the magical source of all power in the universe.
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Offline (Unknown gender) luiscubal
Reply #5 Posted on: September 27, 2011, 08:18:42 AM
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Apparently, different parts of the universe require different sources of magic.
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Offline (Male) Josh @ Dreamland
Reply #6 Posted on: September 27, 2011, 10:14:19 AM

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Oh, no, C++ is still the source of all power in the universe. It's just nice that C++ can be used to grant some of its might and power to JavaScript through engines such as V8 and Rhino.

Anyway, I've already started a JS/HTML5 exporter. I haven't touched it in a while, but I'll probably revisit it shortly. TGMG forked it and started adding functions, you see, and I haven't gotten back into it since I merged in his fork.
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Offline (Male) Rusky
Reply #7 Posted on: September 27, 2011, 12:02:10 PM

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Except Rhino is written in Java.
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Offline (Unknown gender) Slam drago
Reply #8 Posted on: September 27, 2011, 04:00:05 PM
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Oh, well keep working on the exporter.
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Offline (Male) Josh @ Dreamland
Reply #9 Posted on: September 27, 2011, 04:02:47 PM

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And the JVM is made of non-C++ metaphysical goo, right?
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"That is the single most cryptic piece of code I have ever seen." -Master PobbleWobble
"I disapprove of what you say, but I will defend to the death your right to say it." -Evelyn Beatrice Hall, Friends of Voltaire
Offline (Male) Rusky
Reply #10 Posted on: September 27, 2011, 04:21:05 PM

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And that means you can #include <map> or glue to std::map in JavaScript because C++ is in there some 3 levels down.
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Offline (Male) Josh @ Dreamland
Reply #11 Posted on: September 27, 2011, 04:41:42 PM

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Nah, JavaScript already has plenty of wrappers to the C++ map structures.
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"That is the single most cryptic piece of code I have ever seen." -Master PobbleWobble
"I disapprove of what you say, but I will defend to the death your right to say it." -Evelyn Beatrice Hall, Friends of Voltaire
Offline (Unknown gender) luiscubal
Reply #12 Posted on: September 27, 2011, 05:01:35 PM
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You know you don't HAVE to use C++, right? Sure, processors can only execute machine code but C++ is not the only AOT compiled language in the world.
Also, in V8, JS is compiled directly to machine code, not C++. C++ is merely the compiler.
Old JS interpreters written in C++ were incredibly slow.

But, anyway, does any of this matter? Let's just say - there's HTML and JS, which at some point are run on top of computer processors, and an ongoing ENIGMA project to compile GML to HTML+JS.
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Offline (Male) Rusky
Reply #13 Posted on: September 27, 2011, 07:34:18 PM

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And yet, the idea that compiling EDL to C++ will automatically grant you magic "map foo;" powers fails as soon as you try to compile to JS as well.
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