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Author Topic: Compile enigma on ClockworkPI GameShell  (Read 189 times)
Offline (Unknown gender) Rebusmind
Posted on: August 11, 2019, 03:42:56 AM

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Hi there,

I'm a game developer using Game Maker (been using it for 10 years) and I recently bought a GameShell, which is best described as a Linux handheld with an ARM architecture. I'm not too familiar with the specifics, but I'd love to port some of my smaller Game Maker projects to the GameShell and from what I've heard ENIGMA is the only viable option to achieve this.

So far I've tried putting ENIGMA on my GameShell to build directly on the device (I've tried this tutorial and read through this), but during the process I got a lot of fatal errors because of a missing "project.pb.h".

If somebody here knows a way to make ENIGMA run on the GameShell and would like to share his knowledge with a total beginner, that would be very much appreciated.
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Offline (Male) hpg678
Reply #1 Posted on: August 11, 2019, 07:18:11 AM

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Greetings!

i've looked at your post with interest and is looking into your issue. In writing this,  i have downloaded a Raspberry PI emulator on my Windows 8.1 PC and is looking setup ENIGMA.  Bearing that Raspberry OS is debian based, the Linux installer method indicated in the WIKI should work.

I've also taken a look at the GameShell console. I'm impressed as far as first impressions go. Based on the specs I've seen advertised, it has Linux 4.1 Kernal. Don't know if it is possible to do, but you may have to install a desktop environment like LXDE, MATE, DEBIAN etc, if there is not one already installed.  Then it should be viable to install ENIGMA.

I'll continue to look into this, so be on the look out for updates.

 (Y) (Y)

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Hugar
Offline (Male) time-killer-games
Reply #2 Posted on: August 11, 2019, 05:44:57 PM

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Don't know if it is possible to do, but you may have to install a desktop environment like LXDE, MATE, DEBIAN etc, if there is not one already installed.

Debian is not a desktop environment. I seriously doubt an entire desktop environment can be installed on this thing.
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Offline (Male) hpg678
Reply #3 Posted on: August 16, 2019, 09:32:48 AM

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Greetings!


I've been able to install a Raspberry PI emulator on my Windows machine, but I've not been able to go any further yet.


I was thinking that if it is possible to have WINE or something similar to run Windows games, then it would be matter of compiling them as Windows .exe. As of the moment ENIGMA doesn't compile to ARM. I've been assured that 'it isn't that difficult to do' but time has me constrained for now. However, I do intend to look into it next week.



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Hugar
Offline (Unknown gender) Rebusmind
Reply #4 Posted on: August 17, 2019, 02:42:33 PM

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As of the moment ENIGMA doesn't compile to ARM. I've been assured that 'it isn't that difficult to do' but time has me constrained for now. However, I do intend to look into it next week.
That's weird, the only reason I looked into ENIGMA was because someone in the GameShell forums told me it was able to combile to ARM. :D
Thanks for looking into the issue, I still feels very much lost. ^^'
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Offline (Male) hpg678
Reply #5 Posted on: August 20, 2019, 06:31:22 AM

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Greetings!


Progress has been a bit disappointing when compiling ENIGMA. The errors i've encountered has to do with google protobuffers and libpugxml which are essential to building the compiler. The IDE LGM, loads up fine. I will continue to look into it.


I installed Raspbian Desktop onto a laptop and that is what i am using to test. The Laptop is a HP Pavillion dv6-321 with an AMD CPU, 6GB of DDR3 Ram and a 120GB SATA Hard drive. The OS is Debian 9. I've gotten Windows 32bit software to run, including Gamemaker 8 Pro and other games/projects compiled with ENIGMA.


So there you have it. Sorry its not good news but rest assured, I will continue to work on it.
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Hugar
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