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Author Topic: RGM crashes on startup  (Read 184 times)
Offline (Unknown gender) sampletext
Posted on: November 11, 2018, 06:48:08 AM
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Hello there!
I installed RadialGM[v1.0.122-64bit], but it crashes after startup.
By the way, I:
1. Installed MSYS2[x86_64]
2. Built a CompileEGMF.dll[x64]
But RGM is crashing again.
What I'm doing wrong? Please, help me.
« Last Edit: November 11, 2018, 09:52:43 AM by sampletext » Logged
Offline (Male) hpg678
Reply #1 Posted on: November 11, 2018, 01:45:22 PM

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Hi there. RGM is still in the not ready for use. It will crash and fail. The versions you see were released as more of a 'Sneak Preview", so it may work, for some and others, it may not.


However, one of the developers, Robert Colton, did recommend moving it to the ENIGMA-DEV folder, then build emake with CLI_ENABLE_SERVER=TRUE.


In the meantime, please continue using LGM until the Announcement is given......(which may be in December)
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Hugar
Offline (Male) Goombert
Reply #2 Posted on: November 17, 2018, 04:07:15 AM

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This has since been resolved and was just temporary. Understand I may make a few more breaking changes like this as I refine the remote building of games in the server.
https://github.com/enigma-dev/RadialGM/commit/cd8ff62dc5dd3da1d10f6baa2f4e136688d5f090
https://github.com/enigma-dev/RadialGM/releases/tag/RadialGM-v1.0.126

That said, I am not really ready for beta testing yet, so whatever people are doing at this point is not really supported. I'll be making an official announcement when everything is ready to go for the first beta.
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.

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