Quote from: MangolianIs that sarcasm or suggestion?
No he is serious, you'd just have to link the Qt libraries, create a window system and a widget system powered by Qt. You'd probably want to just go ahead and make a Qt graphics system as well since it uses ANGLE to make its OpenGL work on outdated hardware like Studio does. But not all of that is necessary you could just attach the current graphics systems to a Qt window and widget system, it all depends on what you want to do. But a full blown Qt port of ENIGMA would actually be pretty easy, it wouldn't be much to port our GL code at all.