onpon
 Joined: Feb 2010
Posts: 102
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Posted on: November 04, 2014, 12:29:08 PM |
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I'm trying to compile this with ENIGMA: http://nintendocfc.com/uploads/userbooths/74/smgs_enginedemo_newcontrols.zipBut at some point, it seems to have just... stopped. No error or anything, it's just been sitting here supposedly doing something for an hour. I've tried three times with the same result. This is the tail end of the output: http://pastebin.com/fmGanyhiThere was also some stuff that didn't get sent to the text file I sent output to: Gtk-Message: Failed to load module "canberra-gtk-module" java.lang.IllegalArgumentException: Can't seek to 16,494 from 17006, position already passed (required skip: -512) at org.lateralgm.file.StreamDecoder.seek(StreamDecoder.java:172) at org.lateralgm.file.iconio.ICOFile.fillDescriptor(ICOFile.java:213) at org.lateralgm.file.iconio.ICOFile.fillDescriptors(ICOFile.java:198) at org.lateralgm.file.iconio.ICOFile.read(ICOFile.java:164) at org.lateralgm.file.iconio.ICOFile.<init>(ICOFile.java:129) at org.lateralgm.file.iconio.ICOFile.<init>(ICOFile.java:113) at org.lateralgm.file.GmFileReader.readSettings(GmFileReader.java:429) at org.lateralgm.file.GmFileReader.readProjectFile(GmFileReader.java:225) at org.lateralgm.file.GmFileReader.readProjectFile(GmFileReader.java:165) at org.lateralgm.main.FileChooser$ProjectReader.read(FileChooser.java:387) at org.lateralgm.main.FileChooser$1.run(FileChooser.java:564) at java.lang.Thread.run(Thread.java:745)
So, any thoughts? I'm not sure how to interpret this.
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Goombert
 Joined: Jan 2013
Posts: 2,991
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Reply #1 Posted on: November 04, 2014, 07:22:57 PM |
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Oh wow onpon, it looks like you've managed to do something nobody else has done in years, encounter a GMK loading exception  I went back and tested lgm16b4 and the issue existed there as well. I have filed a support ticket for you so that I can get feedback from IsmAvatar. https://github.com/IsmAvatar/LateralGM/issues/163
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Goombert
 Joined: Jan 2013
Posts: 2,991
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Reply #2 Posted on: November 04, 2014, 08:40:03 PM |
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We've had issues before with our icon reading but sorlok fixed them. It's failing to load the icon, can I ask how you made the icon? I've managed to extract the icon from the GMK and can confirm that it is the real problem, nothing to do with your project at all, Studio and GM8.1 seem to handle this icon fine. https://github.com/IsmAvatar/LateralGM/issues/163Until I figure out why LGM can't handle this icon you could do the following: 1) Open your project in GM8.1 2) Go to game settings and replace the icon with one that will work in ENIGMA 3) Save As a copy of your project to be used with ENIGMA for the time being
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onpon
 Joined: Feb 2010
Posts: 102
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Reply #3 Posted on: November 05, 2014, 12:56:22 AM |
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I should point out that I didn't make this game. Someone else did ( Gato). I'm just trying to compile it.
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Goombert
 Joined: Jan 2013
Posts: 2,991
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Reply #4 Posted on: November 05, 2014, 01:04:42 AM |
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Ahhh, is it possible to ask him/her how they created the ico? For now just do what I said about GM8.1 and change the icon before loading it in ENIGMA, if you want I can replace the icon for you and upload it, just say so.
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Goombert
 Joined: Jan 2013
Posts: 2,991
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Reply #8 Posted on: November 05, 2014, 01:43:48 AM |
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Ahhh yes it is still failing to compile, but this time it is straight up segfaulting when collecting variables. You aren't getting an error about the icon anymore are you? You should at least not have the icon error but instead... Quote from: Output# # A fatal error has been detected by the Java Runtime Environment: # # EXCEPTION_ACCESS_VIOLATION (0xc0000005)
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Goombert
 Joined: Jan 2013
Posts: 2,991
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Reply #10 Posted on: November 05, 2014, 03:41:50 AM |
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Hmm this is interesting, it was behaving completely different for me. What OS are you on? I believe I may have a clue, it appears when I load this file and open game settings, changes are automatically detected for DESCRIPTION. I no longer get the fatal error message in my output even with the original, so that must have been a fluke. It seems there are multiple issues with this project. Edit: Scratch that, it was an unrelated bug which I just fixed and posted to the other topic. http://enigma-dev.org/forums/index.php?topic=2269.msg23702#msg23702So after that it just seems to be compiler issues with the project. Most likely the result of its heavy use of parenting, I bet that's where it's crashing.
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Josh @ Dreamland
Prince of all Goldfish
 Joined: Feb 2008
Posts: 2,950
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Reply #12 Posted on: November 06, 2014, 03:08:23 AM |
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We don't support compiling for Triscuits. Or any other cracker, for that matter.
64Bit? What are the byte sizes of int, long, and size_t?
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IsmAvatar
LateralGM Developer
 Joined: Apr 2008
Posts: 877
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Reply #14 Posted on: November 09, 2014, 07:21:42 PM |
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Since when did LateralGM start compiling?
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