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Author Topic: What happened to "wxEnigma"?  (Read 2349 times)
Offline (Male) HitCoder
Posted on: October 15, 2014, 03:47:30 PM

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I'm just a bit curious, after I looked for a way of proving to my friends how Enigma is superior to Game Maker, in every way, I came across this screenshot:

But, I cannot seem to find much information on wxEnigma, I think an IDE is a cool idea, and that screenshot makes me want it more, the default GUI (gamemaker style) looks a mess nowadays. Especially compared to that.
Please don't tell me it was cancelled. Lol.
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Offline (Unknown gender) TheExDeus
Reply #1 Posted on: October 15, 2014, 04:47:49 PM

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It probably was canceled. Or at least put on hold. Here is the repo: https://github.com/enigma-dev/wxENIGMA/commits/master , last update April 2013.
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Offline (Male) HitCoder
Reply #2 Posted on: October 15, 2014, 05:46:42 PM

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Aw, that's a shame. It looks so cool. It's a much cleaner GUI than game maker. Maybe there should be a feature to change the GUI to look like an IDE?
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Offline (Male) Goombert
Reply #3 Posted on: October 15, 2014, 09:27:49 PM

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The project was cancelled because I hate the wxWidgets library, Qt Framework is more complete and supports themes much better. So RadialGM is the only for a future native IDE.
http://enigma-dev.org/docs/Wiki/RadialGM

The MDI area can switch between windows and tabs.
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.

Offline (Male) HitCoder
Reply #4 Posted on: October 19, 2014, 09:07:33 AM

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Can you implement that feature into the next version of Enigma? If it's a lot of work, don't bother, lol.
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Offline (Male) DaSpirit
Reply #5 Posted on: October 19, 2014, 11:01:04 AM

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Can you implement that feature into the next version of Enigma? If it's a lot of work, don't bother, lol.
ENIGMA is the compiler/engine. It is independent of an IDE.

That said, many IDEs may be able to work with ENIGMA. A user named Jobo on the GMC announced that he is working on a new IDE for GM. Besides this one, I don't believe there are any other ones being actively developed. As Jobo promises a plugin system, anybody can make an ENIGMA plugin.
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Offline (Male) ZackCDLVI
Reply #6 Posted on: October 23, 2014, 11:27:43 AM

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The project was cancelled because I hate the wxWidgets library, Qt Framework is more complete and supports themes much better. So RadialGM is the only for a future native IDE.
http://enigma-dev.org/docs/Wiki/RadialGM

How would you properly compile this for Ubuntu? I've been itching to try RadicalGM but had trouble figuring out how to build it.
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Offline (Male) Goombert
Reply #7 Posted on: October 23, 2014, 03:21:24 PM

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Did you install Qt Creator? It requires a specific version, 5.2 I believe. You also have to build the scintilla port.
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.

Offline (Male) ZackCDLVI
Reply #8 Posted on: October 30, 2014, 03:23:49 PM

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You also have to build the scintilla port.
Ahh....
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Stay frosty, Zack
Offline (Male) Goombert
Reply #9 Posted on: October 30, 2014, 03:41:19 PM

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You can find QScintilla here.
http://www.riverbankcomputing.com/software/qscintilla/intro

This page should assist you in compiling it.
http://pyqt.sourceforge.net/Docs/QScintilla2/
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.

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