Pages: 1 2
Author Topic: Iji on ENIGMA  (76,658 Views)
Offline (Unknown gender) Josh @ Dreamland

Prince of all Goldfish
Developer
Joined: Feb 2008
Posts: 2,950
View profile
Reply #15 Posted on: August 10, 2014, 02:14:48 PM
No words, sorlok. That's just awesome.
Offline (Unknown gender) Goombert

Developer
Joined: Jan 2013
Posts: 2,991
View profile
Reply #16 Posted on: August 11, 2014, 04:51:48 AM
Yes I am very impressed with his progress as well, I am glad to have sorlok around. I am thinking about actually taking the time to try out Iji on my break coming up soon.
Offline (Unknown gender) sorlok_reaves

Contributor
Joined: Dec 2013
Posts: 260
View profile
Reply #17 Posted on: August 12, 2014, 12:51:12 AM
You should definitely play it; it's a model of great game design. You should probably play the original EXE for now, as the ENIGMA version has a penchant for dropping Iji through the floor.
Offline (Unknown gender) sorlok_reaves

Contributor
Joined: Dec 2013
Posts: 260
View profile
Reply #18 Posted on: August 17, 2014, 03:36:18 AM
Also, in-game cutscenes now work:
https://www.youtube.com/watch?v=F4bT4tA6ENs

300 reference FTW.
Offline (Unknown gender) sorlok_reaves

Contributor
Joined: Dec 2013
Posts: 260
View profile
Reply #19 Posted on: August 24, 2014, 10:11:09 PM
Boss battles work, but I feel like the balance is a bit... off:
https://www.youtube.com/watch?v=fbVJ4r_0SJs
Offline (Unknown gender) Josh @ Dreamland

Prince of all Goldfish
Developer
Joined: Feb 2008
Posts: 2,950
View profile
Reply #20 Posted on: August 25, 2014, 03:06:07 AM
Doesn't the original Iji executable work in WINE? I mean, the thing isn't lost to the world; it just doesn't build for Linux. Isn't it relatively easy to compare the ENIGMA feel to the original? Or do I misunderstand you?

(I've never played Iji through, so forgive me if there was an obvious joke there)
Offline (Unknown gender) sorlok_reaves

Contributor
Joined: Dec 2013
Posts: 260
View profile
Reply #21 Posted on: August 25, 2014, 03:32:29 AM
Oh, I mean that the particular boss battle in that video is impossible due to a glitch --he keeps spamming tons and tons of attacks without rest. I only beat him using a well-known secret.

The original Iji executable works fine in WINE, but the fact that it only can be compiled in GM5 is limiting. For example, if you wanted to mod the game, you would be forced to use GM5 (like the MSPA mod of Iji did). So my policy on Iji is sort of similar to the free software concerns of Debian: if you have the source, but the tools to compile it aren't open, then you're no better off than if it were closed.

Otherwise, the look and feel of Iji is now exactly the same in ENIGMA, barring the occasional bug. This is a testament to the ENIGMA engine as a whole. :)
Pages: 1 2