Wow I am curious as to whether people made full games with ENIGMA, it is giving me a big headache and is a pain in the ass
Well, you understand now why in the 'win enigma competiton' topic i said this competition is useless now, and the main priority should be bugs fixing. No wonder no full games have been made with enigma so far. I know some people who say the contrary but we have not seen so far any games from these people ! Still i come here because i like this community and i really hope one day enigma will get successful, but i hope it will happen before i die !
Still ENIGMA's development is faster than many of the other "alternatives" that are mostly piece of junk (won't mention names) that gets updated once in a blue moon
So yeah I think ENIGMA is far more functional than other similar try-hards wannabes
I'm not talking about GMS which is already slowed to a crawl (they are busy working on their crappy new IDE and new "wee exports" as someone else mentioned
instead of fixing their !=wee mess.
the junk out there trying to do what ENIGMA is doing, I am referring to other GM derivatives :p
So far of all I tried ENIGMA is best, more functional.
I am convinced ENIGMA can be used to make MYST type games....There is support for video and external resource handling and other features obsolete in GMS, pretty much any point and click adventure,
MYST type, interactive / adventure, etc. That is a theory. In practice, can ENIGMA handle large resources, large games? I have not tried.
Not ready to abandon ENIGMA ! As to full games, it depends. Sure you can make full games, I can make a full catch the clowns game
assuming movement and collision works in ENIGMA, that would be possible ! But now with particles working again (Thanks Ex), I can make catch the clowns with particles LOL (just saying, mind you I won't do it). Perhaps there are certain things that would require work-arounds, more work, etc. Might be difficult to make certain complex games due to some things not working yet in ENIGMA. So yeah, it depends on the type of full game.
But seems it doesn't take much to be successful, stick figure, clones, crap released with GMS gets lot of attention.
but i hope it will happen before i die !
Right don't get your hopes up there
Somehow ENIGMA seems to have a magnet that pushes people away I dunno, many calls were made by different people but it seems the project does not gather interest, or my secret theories involving YoYoG**s.
I tried getting the word around but you should see the responses lol ... So that's what happens when you have a project that is understaffed and relies on 1 or 2 people who already are very busy. and perhaps maybe because it is a FREE project, guess that model does not interest many developers, either that or people are busy and free time is a difficult concept nowadays......understandably.