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Author Topic: LateralGM 1.8.5  (Read 12291 times)
Offline (Unknown gender) Darkstar2
Reply #15 Posted on: April 18, 2014, 10:57:15 PM
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BTW I notice the bug is still present in 1.85, where
if you run a game in windows mode and hit f4 to switch full screen the entire game area blanks, even if you return back to window, it's all gone.  Same if you run full screen by default and switch to windows mode.

Also compiling times seem to have increased.

I have a simple project, 1 sprite, 1 room, 1 block,
1 line of GML code. I unchecked all unecessary API
and kept bare minimum, no sound, no network, etc. and it seems to take a long time to compile.  I know that the first compile will always be longer, but the 1st compile seems to take longer or is it just me ? ( illusion..) :)

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Offline (Male) Goombert
Reply #16 Posted on: April 19, 2014, 12:39:09 AM

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Well that for one is not a LateralGM bug, that would be an ENIGMA bug and I'd like to keep this topic focused, so please post another topic on the help desk. However, I justed tested F4 and it works fine on my Project Chaos game.
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.

Offline (Male) Josh @ Dreamland
Reply #17 Posted on: April 19, 2014, 08:40:48 AM

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You broke half a dozen rules of style (not that I'm counting) and you elided the most important part.

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"That is the single most cryptic piece of code I have ever seen." -Master PobbleWobble
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Offline (Male) Goombert
Reply #18 Posted on: April 19, 2014, 09:02:48 AM

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Those are the most depressing shades of blue, I've ever seen in my life.
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.

Offline (Male) Rusky
Reply #19 Posted on: April 19, 2014, 09:53:25 AM

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We clearly have a budding community of amazing graphics designers here.
« Last Edit: April 19, 2014, 09:55:23 AM by Rusky » Logged
Offline (Male) Josh @ Dreamland
Reply #20 Posted on: April 19, 2014, 10:29:24 AM

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Oh, I don't claim to be good at graphics design. But it oughtn't look as if it were made in MS Word. I understand the concept of throwing something together, but there's a line between that and not giving a fuck.
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"That is the single most cryptic piece of code I have ever seen." -Master PobbleWobble
"I disapprove of what you say, but I will defend to the death your right to say it." -Evelyn Beatrice Hall, Friends of Voltaire
Offline (Unknown gender) Darkstar2
Reply #21 Posted on: April 19, 2014, 11:30:12 AM
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Oh, I don't claim to be good at graphics design. But it oughtn't look as if it were made in MS Word. I understand the concept of throwing something together, but there's a line between that and not giving a fuck.

LOL don't you mean MS-Paint ???? :P

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Offline (Male) Josh @ Dreamland
Reply #22 Posted on: April 19, 2014, 11:31:19 AM

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No; MS Word supported simple clipart design ("WordArt"), which normally included trashy presest or two-color gradients, and white text with 1px black outlines. Since the graphic is antialiased, it's one step above MS Paint. It's MS Word instead.



Anyway, Robert, this is a lighter version:

« Last Edit: April 19, 2014, 11:48:05 AM by Josh @ Dreamland » Logged
"That is the single most cryptic piece of code I have ever seen." -Master PobbleWobble
"I disapprove of what you say, but I will defend to the death your right to say it." -Evelyn Beatrice Hall, Friends of Voltaire
Offline (Unknown gender) Darkstar2
Reply #23 Posted on: April 19, 2014, 11:49:40 AM
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Well the good news is that it sure is a mile better than GMS's one LOL.

I don't know if you remember when YYG had a contest going for their new logo......and what actually won ! that created a lot of angry feedback in the community because what actually won was utter stupidity and something you could have made in MS-Paint in 2 minutes by a 5 year old !!!!

As far as the LGM one, it reminds me a bit of older GM versions, you know when you ran a game that initial loading thing ? but looks better :D



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Offline (Male) time-killer-games
Reply #24 Posted on: April 19, 2014, 12:19:28 PM

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YYAAYY...!!!!! lovin' the update! Cheers Robert! :D
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Offline (Male) Reiddsan
Reply #25 Posted on: April 19, 2014, 07:29:06 PM

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my problem is that i can't even begin to open lateralgm.jar to clear my files up because the following error happens and lateralgm doesn't start:

Code: [Select]
java.net.URISyntaxException: Illegal character in path at index 87: file:/home/reiddsan/Documents/Enigma/Sample%20Game/firsttut/Tutorial%20Game.project.gmx file:/home/reiddsan/Documents/Enigma/First%20Game/My%20First%20Game.project.gmx file:/home/reiddsan/Documents/Game%20Maker/Pokémon%20Cursed%20Black/Pokémon%20Cursed%20Black%20Old%20Editable.gmk file:/home/reiddsan/Documents/Game%20Maker/Pokémon%20Cursed%20Black/Pokémon%20Cursed%20Black.gmk
at java.net.URI$Parser.fail(URI.java:2829)
at java.net.URI$Parser.checkChars(URI.java:3002)
at java.net.URI$Parser.parseHierarchical(URI.java:3086)
at java.net.URI$Parser.parse(URI.java:3034)
at java.net.URI.<init>(URI.java:595)
at org.lateralgm.components.GmMenuBar.updateRecentFiles(GmMenuBar.java:83)
at org.lateralgm.components.GmMenuBar.<init>(GmMenuBar.java:139)
at org.lateralgm.main.LGM.main(LGM.java:836)

I'm trying to install the newest update to fix this bug by using this new release, but I can't seem to clear the recent items list without actually using lateralgm, and it's not working  ???
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Offline (Male) Josh @ Dreamland
Reply #26 Posted on: April 19, 2014, 07:38:46 PM

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It seems it is somehow interpreting four files as one;

file:/home/reiddsan/Documents/Enigma/Sample%20Game/firsttut/Tutorial%20Game.project.gmx
file:/home/reiddsan/Documents/Enigma/First%20Game/My%20First%20Game.project.gmx
file:/home/reiddsan/Documents/Game%20Maker/Pokémon%20Cursed%20Black/Pokémon%20Cursed%20Black%20Old%20Editable.gmk
file:/home/reiddsan/Documents/Game%20Maker/Pokémon%20Cursed%20Black/Pokémon%20Cursed%20Black.gmk

Those are your most recently opened files, but for some reason, it is reading them all in as one link. Perhaps someone has changed the way recent files are stored since the last time you used LGM. My recent files key looks very similar to yours, though. Either way, as a quick fix, you can clear those entries by deleting ~/.java/.userPrefs/org/lateralgm/prefs.xml or editing the file to remove the FILE_RECENT key.
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"That is the single most cryptic piece of code I have ever seen." -Master PobbleWobble
"I disapprove of what you say, but I will defend to the death your right to say it." -Evelyn Beatrice Hall, Friends of Voltaire
Offline (Male) Goombert
Reply #27 Posted on: April 19, 2014, 07:45:43 PM

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Sorry about that, there never was an issue to begin with, I have undone those changes, please redownload.
« Last Edit: April 19, 2014, 09:57:12 PM by Robert B Colton » Logged
I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.

Offline (Unknown gender) Darkstar2
Reply #28 Posted on: April 19, 2014, 10:39:26 PM
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So far I must say 1.85 is very unstable.

This happens intermittently, as I work with the project and run my projects.



Quote
java.lang.Error: Invalid memory access
   at com.sun.jna.Native.invokeInt(Native Method)
   at com.sun.jna.Function.invoke(Function.java:383)
   at com.sun.jna.Function.invoke(Function.java:315)
   at com.sun.jna.Library$Handler.invoke(Library.java:212)
   at com.sun.proxy.$Proxy0.compileEGMf(Unknown Source)
   at org.enigma.EnigmaRunner$CompilerThread.run(EnigmaRunner.java:675)

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Offline (Male) Reiddsan
Reply #29 Posted on: April 19, 2014, 10:45:15 PM

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copy that, got it working again  :eng101: thank you!
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