Ok it was established already that the D&D follow object avoiding does not work as it should in ENIGMA, first discovered by TKG, object tries to follow but as soon as it hits an object it stops.
So another alternative and preferred method is through the grid system.
Does the mp grid and path finding work in ENIGMA ? I read that A* works in ENIGMA. Could not got it to work here,
could someone help with this ? how do I set it up?
I uploaded this quick test I made, and the code I used.
I put it in create, also tried it in step, same thing, but I know this should be put in create and not step.
Could someone take a look and let me know. The red squares should find a path and move, nothing happens.
Everything compiles fine, no errors. and yes MP extension is enabled. https://www.dropbox.com/s/z4q5ht41uhhzho2/MPTest1.egm