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Author Topic: Waiting for Godot?  (67,221 Views)
Offline (Unknown gender) Sslaxx

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Posted on: February 09, 2014, 02:53:28 PM
So, some guys from South America - http://okamstudio.com/ - have (almost) released their internal development engine - Godot - to the public.

http://www.godotengine.org/

I say almost, because there's no download option on the main site yet. There still is on the old Wiki though - http://www.godotengine.org/wiki/doku.php - but no Linux 32 bit edition (yet). Says it supports 2D and 3D etc. And extendible via plug-ins. Looks worth a shot.
Offline (Unknown gender) Goombert

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Reply #1 Posted on: February 09, 2014, 02:58:23 PM
I ran onto that a while ago! I love seeing all these new indie game engines popping up with a new alternative to indie design, different from GM which has dominated for too long imo.
Offline (Unknown gender) MahFreenAmeh

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Reply #2 Posted on: February 10, 2014, 12:03:00 PM
srsly where is godot tho
Offline (Unknown gender) Sslaxx

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Reply #3 Posted on: February 10, 2014, 12:34:56 PM
Quote from: MahFreenAmeh on February 10, 2014, 12:03:00 PM
srsly where is godot tho
Here: http://www.godotengine.org/wp/?page_id=51 (in fact, did you check out the first post in this thread, seriously?).
Offline (Unknown gender) Rusky

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Reply #4 Posted on: February 10, 2014, 10:40:20 PM
It's out http://www.godotengine.org/wp/?p=109
Offline (Unknown gender) Goombert

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Reply #5 Posted on: February 10, 2014, 10:44:05 PM
Holy fuck, wow I didn't know what this was at first, but damn that is amazing and free and MIT licensed too, that is amazing!
Offline (Unknown gender) Sslaxx

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Reply #6 Posted on: February 10, 2014, 11:40:52 PM
It's still a bit rough-and-ready (no 32-bit Linux support, audio import is limited among other things, not to mention a lack of documentation), but pretty functional yes. I'm hoping they get 32-bit Linux support sorted sooner rather than later, too.
Offline (Unknown gender) Ideka

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Reply #7 Posted on: February 11, 2014, 11:31:09 PM
Looks cool. This "gdscript" business has got me confused though.
http://www.godotengine.org/wiki/doku.php?id=gdscript Anyone can check that out and figure out exactly what the "extends" keyword does?
Offline (Unknown gender) Rusky

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Reply #8 Posted on: February 12, 2014, 01:30:36 AM
It's inheritance, like with C++, Java, C#, etc. GM's parent objects work very similarly as well. The difference is that you don't say "class foo extends bar" because you don't put anything around the contents of the class- it's just the whole file. So you say "extends bar" in the file by itself.
Offline (Unknown gender) Jimmy_D

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Reply #9 Posted on: February 15, 2014, 04:04:36 AM
I can't believe anybody would consider using this fucking piece of shite software.
What a joke.

- Gay name
- Lacking in many areas
- Nowhere to compare with other tools.  It's so lame.

Offline (Unknown gender) MahFreenAmeh

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Reply #10 Posted on: February 21, 2014, 03:39:21 PM
i seriously don't get it will godot ever get here
Offline (Unknown gender) Ideka

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Reply #11 Posted on: February 26, 2014, 08:30:57 PM
Quote from: Rusky on February 12, 2014, 01:30:36 AM
It's inheritance, like with C++, Java, C#, etc. GM's parent objects work very similarly as well. The difference is that you don't say "class foo extends bar" because you don't put anything around the contents of the class- it's just the whole file. So you say "extends bar" in the file by itself.
Oh. Right. Files are classes in gdscript. What threw me off is the fact that there is a class keyword, but it's only for defining subclasses it seems.
Offline (Unknown gender) time-killer-games
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Reply #12 Posted on: March 02, 2014, 04:15:35 AM
Trying new game engines isn't on my priory list. Been there, done that. I've tried and bought almost everything out there and always come back to GM & ENIGMA
Offline (Unknown gender) Darkstar2

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Reply #13 Posted on: March 02, 2014, 08:40:18 PM
Quote from: time-killer-games on March 02, 2014, 04:15:35 AM
Trying new game engines isn't on my priory list. Been there, done that. I've tried and bought almost everything out there and always come back to GM & ENIGMA

Well said !  You probably noticed that some of the stuff you tried has a steep learning curve and might be aimed more towards people who have lots of time on their hands to build a game and more knowledge on code and learning new ones. 

Offline (Unknown gender) MahFreenAmeh

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Reply #14 Posted on: March 03, 2014, 05:42:22 PM
it's a pleasure to know that many folks have no literary endowment in the sense of endowing with literary...ness.
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