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Offline (Male) time-killer-games
Posted on: November 05, 2013, 12:15:00 PM

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I'm very certain if ENIGMA's further development was focussed more on adding platforms YYG don't already have available it would do wonders for both ENIGMA and the expansion of this community.

1)Google Chromebook

http://www.wikipedia.org/wiki/Chrome_OS

Not that this will ever happen but if we could get ENIGMA games running on a Chrome book that could potentially be the first OS we'd support that YYG might not ever add to their list of modules. If this were pursued it could really increase ENIGMA's popularity.

2) Oracle Solaris

http://www.wikipedia.org/wiki/Solaris_%28operating_system%29

3) Sony PlayStation Mobile

http://en.m.wikipedia.org/wiki/Playstation_Mobile

Please note YYG can't ever support PSM legally, but since most of the ENIGMA developers live in the US, we most certainly CAN.:-)

4) WiiBrew

http://wiibrew.org/wiki/Main_Page

We can't really get away with selling wiibrew games, but it would still be very cool to at least play and share GM / enigma games that run on Nintendo Wii's :)
« Last Edit: November 28, 2013, 12:22:04 AM by time-killer-games » Logged
Offline (Male) Josh @ Dreamland
Reply #1 Posted on: November 05, 2013, 03:21:47 PM

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ENIGMA is liable to run on the first two platforms with little modification. Our resident idiot nearly got it running on BSD on his own, so Solaris isn't much of a stretch, and I doubt Chrome OS is, either.

Consoles will not be a focus until behavior on the main platforms is consistent. In the past, interested users have ported ENIGMA to a number of mobile platforms, including Android, iOS, Sony PSP, and Nintendo DS. I once had small technical demos running on Wii. These have been, and will likely remain, toy projects, until people can actually install and run ENIGMA on Windows, Mac, and Linux without issue.
« Last Edit: November 05, 2013, 03:24:59 PM by Josh @ Dreamland » Logged
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Offline (Male) time-killer-games
Reply #2 Posted on: November 05, 2013, 05:10:32 PM

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Our resident idiot nearly got it running on BSD on his own
I assume you are talking about cheese boy. What would be really cool, is if he actually compiled ENIGMA into a native application for BSD, uploaded it here, and shared it on the downloads page. So then we would have a window, penguin, apple, and this thing...

...to choose from.
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Offline (Male) Goombert
Reply #3 Posted on: November 05, 2013, 05:24:26 PM

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lololoololol

TKG, the reason ports aren't popular with us right now is because when Josh finishes that new compiler it has what is called pretty printers, it makes it agnostic for the outputted C++ in Preprocess_Environment_Editable which basically is the folder that contains your entire game outputted to C++, it makes it abstract to convert that C++ to JavaScript and stuff for like HTML5, etc. Under graphics_systems you can see there is GLES and WebGL stuff that was for those ports, since our entire engine is linked to your game as a dll or more technically a shared object.

The popularity of ENIGMA which is growing however may just spark a few community built ports/hacks for the time being that we can't keep up with, but if that happens it doesn't really matter anyway, my main goal is stability again for desktops and ensuring compatibility.
« Last Edit: November 05, 2013, 05:26:20 PM by Robert B Colton » Logged
I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.

Offline (Male) time-killer-games
Reply #4 Posted on: November 07, 2013, 02:02:12 PM

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Was it really needed for you to edit the image I embedded. That is very disturbing XD
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Offline (Male) Goombert
Reply #5 Posted on: November 07, 2013, 04:40:41 PM

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What? I didn't edit that, I thought you posted it :\
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.

Offline (Male) time-killer-games
Reply #6 Posted on: November 07, 2013, 04:59:01 PM

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Okay if you didn't what the heck happened lol cheese boy you are the next one who might be found guilty.
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Offline (Male) time-killer-games
Reply #7 Posted on: November 28, 2013, 12:08:38 AM

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Hey, out of curiosity, I know some of these platforms may be easy to add, but are they really being considered though? When, by a rough estimate, would these be officially implemented?
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Offline (Male) Josh @ Dreamland
Reply #8 Posted on: November 29, 2013, 10:02:13 AM

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To my knowledge, no one has any plans of tackling them in the near future. Most of this is because none of us want to install Solaris or Chrome on anything, and I don't think any of us own a mobile PlayStation device. I own a Wii, and had started a Wii port at one point, but I can't focus on such an obscure platform while the main platforms are in chaos.

I don't speak for everyone, of course, but I'm sure they have somewhat similar sentiment.
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"That is the single most cryptic piece of code I have ever seen." -Master PobbleWobble
"I disapprove of what you say, but I will defend to the death your right to say it." -Evelyn Beatrice Hall, Friends of Voltaire
Offline (Unknown gender) AsuMagic
Reply #9 Posted on: November 30, 2013, 03:36:58 AM
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Wii is not used a lot anymore so I think it's a waste of time. Xbox One / PS4 / Wii U seems more important actually.
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Offline (Male) Goombert
Reply #10 Posted on: November 30, 2013, 09:13:17 AM

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We already got shit working on Chromebook, that's what the damn ARM announcement was.
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.

Offline (Male) time-killer-games
Reply #11 Posted on: December 13, 2013, 04:26:56 PM

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I saw that post Robert, but since Chrome is its own unique OS there should be a chrome download Logo/icon and link w/ a setup instructions list on the download and wiki pages like there is for Windows, Mac and Linux. Neither of which I could find in your post. =P

@AsuMagic yeah those are much more desirable but they'd be a lot more work to implement, Solaris and chrome book AFAIK each have Java for LGM and MinGW for compiling, which means with almost little or no work aside from installing these OS, these exports could be easily done. And I heard wiibrew uses c++ so that seems like an easy rout too.

PSP is stretching it, that would be a lot of work. I'll add XB1 and WiiU to the list, but I wouldn't be surprised if none of these potential exports will ever come to be.
« Last Edit: December 13, 2013, 04:36:52 PM by time-killer-games » Logged
Offline (Male) Goombert
Reply #12 Posted on: December 13, 2013, 10:06:02 PM

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Oh ok, well, I don't think we bothered to add that page yet because nobody has a consistent approach to it, or a stable package release, the Windows one is maintained by me, though fundies has an automatic builder, but his server is going down.

Also, the JavaScript port is here, it is outdated, because again, we would rather wait for the new compiler, so ports can be done proper.
https://github.com/enigma-dev/ENIGMAjs

Josh is working on merging his new compiler now, it is done, probably be a month or two.
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.

Offline (Male) TehNemo
Reply #13 Posted on: December 31, 2013, 02:08:59 PM

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I think the Wii console export would be an awesome idea!, Even though we can't rely make cash off it, we could rub it in YoYoGames faces,by having a our games on consoles! :D
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