Pages: 1
  Print  
Author Topic: Windows Zip Discussion  (Read 2215 times)
Offline (Male) polygone
Posted on: August 27, 2013, 05:03:18 PM

Contributor
Location: England
Joined: Mar 2009
Posts: 803

View Profile
Might as well make a proper topic about the Windows zip and ENIGMA.exe, can say what features you want to see and how it should be implemented and also maybe collect all the problems people are having with it here in one place from now on.
Logged
I honestly don't know wtf I'm talking about but hopefully I can muddle my way through.
Offline (Male) Goombert
Reply #1 Posted on: August 27, 2013, 05:04:40 PM

Developer
Location: Cappuccino, CA
Joined: Jan 2013
Posts: 3110

View Profile
Right, because this is totally what we should all be wasting our time on....

Edit: All of you just stay away from it, I am going to make it automatically update, SO DONT FUCKIN TOUCH IT WHILE IM WORKING ON IT
« Last Edit: August 27, 2013, 05:17:22 PM by Robert B Colton » Logged
I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.

Offline (Male) Goombert
Reply #2 Posted on: August 27, 2013, 05:37:40 PM

Developer
Location: Cappuccino, CA
Joined: Jan 2013
Posts: 3110

View Profile
Now I can't compile because of something you guys did...

Code: [Select]
ar r ../Additional/Windows/lib/libalure32.a ../Additional/Windows/alure/ALURETMP/*.o
C:\Users\Owner\Desktop\ENIGMA\mingw32\bin\ar.exe: creating ../Additional/Windows/lib/libalure32.a
rm -rf ../Additional/Windows/alure/ALURETMP
process_begin: CreateProcess(NULL, rm -rf ../Additional/Windows/alure/ALURETMP, ...) failed.
make (e=2): The system cannot find the file specified.

mingw32-make.exe[1]: *** [../Additional/Windows/lib/libalure32.a] Error 2
mingw32-make.exe[1]: Leaving directory `C:/Users/Owner/Desktop/ENIGMA/enigma-dev/ENIGMAsystem/SHELL'
mingw32-make.exe: *** [Game] Error 2
Logged
I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.

Offline (Male) polygone
Reply #3 Posted on: August 27, 2013, 06:08:20 PM

Contributor
Location: England
Joined: Mar 2009
Posts: 803

View Profile
Robert says the working_path change that Harri made broke it for him, he's commented it out now.
« Last Edit: August 27, 2013, 08:11:19 PM by polygone » Logged
I honestly don't know wtf I'm talking about but hopefully I can muddle my way through.
Offline (Male) Goombert
Reply #4 Posted on: August 27, 2013, 07:20:23 PM

Developer
Location: Cappuccino, CA
Joined: Jan 2013
Posts: 3110

View Profile
I fixed it it was your fault you fag you preprended mingw/bin but not git/bin
Logged
I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.

Offline (Male) polygone
Reply #5 Posted on: August 27, 2013, 08:10:19 PM

Contributor
Location: England
Joined: Mar 2009
Posts: 803

View Profile
I fixed it it was your fault you fag you preprended mingw/bin but not git/bin
Why is git needed still? <_<
« Last Edit: August 27, 2013, 08:12:35 PM by polygone » Logged
I honestly don't know wtf I'm talking about but hopefully I can muddle my way through.
Offline (Male) Goombert
Reply #6 Posted on: August 27, 2013, 08:32:16 PM

Developer
Location: Cappuccino, CA
Joined: Jan 2013
Posts: 3110

View Profile
MY FUCKING SYS
Logged
I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.

Offline (Male) polygone
Reply #7 Posted on: August 27, 2013, 09:02:06 PM

Contributor
Location: England
Joined: Mar 2009
Posts: 803

View Profile
But we added that to the mingw folder
Logged
I honestly don't know wtf I'm talking about but hopefully I can muddle my way through.
Offline (Unknown gender) TheExDeus
Reply #8 Posted on: August 28, 2013, 01:17:22 AM

Developer
Joined: Apr 2008
Posts: 1872

View Profile
For me it works with ENIGMAPortable.exe without adding git separately to PATH as all the necessary things really is in the mingw (at least it seems).
When compiling from source then you must add mingw and git to PATH manually (as it should be).

Quote
Robert says the working_path change that Harri made broke it for him, he's commented it out now.
What? I don't think I commented anything out. I think the problem was/is that the .dll cannot be compiled from C::B or cmd. From bash it worked fine. After all of that is compiled I was able run just fine (has some LGM crashes, but just had to upgrade).

edit: Rober, ffs, you broke it already. This:
Code: [Select]
if (INVALID_FILE_ATTRIBUTES == GetFileAttributes(workpath.c_str()) && GetLastError()== ERROR_FILE_NOT_FOUND)
-  {
-      workpath = exepath;
-  }
is needed to check appropriate working folder. Right now IT WILL NOT WORK WHEN COMPILED FROM SOURCE. And yes, you CAN check directories with that function. RTFM! So something else broke for it you.

edit2: Which you understood at a later commit and fixed again. So maybe it does work now.
« Last Edit: August 28, 2013, 01:23:19 AM by TheExDeus » Logged
Pages: 1
  Print