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Offline (Unknown gender) Game_boy
Posted on: August 02, 2008, 05:54:18 AM
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I am very, very impressed. ENIGMA looks much more ready for public release than r1 and r2, and appears to have most of the basic functions done so people can make usable games rather than simple proof-of-concept binaries. The speed-up from GM to ENIGMA is excellent, but even more impressive is ENIGMA to C++. Now we can use basic C++ to speed up critical parts of our Game Maker applications.

I see a real need for a 'stepping-stone' between GM and C++. Since we can learn C++ piecemeal (like how in the beginning we put sections of GM code in to enhance our D&D GM games), for some users ENIGMA might go from being a better GM-compatible IDE to being C++ with a useful, graphical standard library. The barrier to entry of C++ was always high, and it was hard to go from GM to C++; I believe ENIGMA can help change that.

Plus, we have a release date! What could be better news?
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Offline (Male) RetroX
Reply #1 Posted on: August 02, 2008, 03:00:33 PM

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And even better, the release date is in six days.

That built-in game editor is awesome.  Now I don't have to spend time measuring things like max jump height, etc.
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Offline (Unknown gender) jimmyjames273
Reply #2 Posted on: August 03, 2008, 09:49:34 AM
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The ingame editor is sweet! I can't wait for enigma, the power of C++ the ease of use of Game Maker.
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Offline (Unknown gender) basil
Reply #3 Posted on: August 05, 2008, 01:50:40 AM

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The only thing I can see needing improvement is the GUI. I quote from FirestormX: "...it doesn't feel like Windows".
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Offline (Unknown gender) Game_boy
Reply #4 Posted on: August 05, 2008, 06:43:11 AM
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The only thing I can see needing improvement is the GUI. I quote from FirestormX: "...it doesn't feel like Windows".

It's not meant to. It's Java. Do you really want them to have to code and maintain five (XP, Vista, Mac OS X, GTK, Qt) icon and interface styles, with more later (BSD?) just so Windows users can feel better?

Windows doesn't feel like Windows. Look at Vista and compare Microsoft's own products - Windows Explorer, Internet Explorer, Office 2007, Windows Media Player, Windows Movie Maker and the Control Panel. Not ONE of those applications is consistent with another, and if Microsoft doesn't stick to a style on their own OS, how can third parties?

The current theme/style/whatever is functional, and can even be considered pretty. It isn't consistent with Windows because it isn't worth the developer time (currently) to provide native integration.
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Offline (Male) Rusky
Reply #5 Posted on: August 05, 2008, 11:38:21 AM

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mm, wxwidgets anyone? then we can have a cross-platform native look. (just saying it's possible)
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Offline (Male) sprintf()
Reply #6 Posted on: August 05, 2008, 11:39:55 AM

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Josh is afraid of megabytes.
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Offline (Unknown gender) jimmyjames273
Reply #7 Posted on: August 05, 2008, 12:03:47 PM
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I personally would rather it not look like windows, and I'm a windows user. It makes me feel like less of a Micro$oft idiot.  :)
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Offline (Unknown gender) basil
Reply #8 Posted on: August 05, 2008, 12:46:53 PM

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Heh, I'm not sure what about it annoys me, but I just don't enjoy using a Java interface.
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Offline (Male) Rusky
Reply #9 Posted on: August 06, 2008, 09:59:22 AM

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Josh is afraid of megabytes.
He's afraid of megabytes if we use it in the runner, because the stuff the user would have to download in order to compile a wxwidgets thing is pretty big. If we use wxwidgets and write our own IDE instead of using LGM, he just doesn't want to bother with a new sub-project thing.
So if someone wrote an IDE in wxwidgets everbody could be happy. :P
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Offline (Male) sprintf()
Reply #10 Posted on: August 07, 2008, 06:39:57 AM

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Josh is afraid of megabytes.
He's afraid of megabytes if we use it in the runner, because the stuff the user would have to download in order to compile a wxwidgets thing is pretty big. If we use wxwidgets and write our own IDE instead of using LGM, he just doesn't want to bother with a new sub-project thing.
So if someone wrote an IDE in wxwidgets everbody could be happy. :P
No, he's afraid of megabytes fullstop. Tell him, Josh.
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Offline (Male) Austin
Reply #11 Posted on: August 07, 2008, 08:44:19 AM

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I think Josh is a pretty cool guy. eh makes ENIGMA and doesn't afraid of anything.
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Offline (Male) Rusky
Reply #12 Posted on: August 07, 2008, 11:55:58 AM

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Josh is afraid of megabytes.
He's afraid of megabytes if we use it in the runner, because the stuff the user would have to download in order to compile a wxwidgets thing is pretty big. If we use wxwidgets and write our own IDE instead of using LGM, he just doesn't want to bother with a new sub-project thing.
So if someone wrote an IDE in wxwidgets everbody could be happy. :P
No, he's afraid of megabytes fullstop. Tell him, Josh.
No reason to be, a normal wxwidgets compiled exe is pretty tiny.
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Offline (Male) sprintf()
Reply #13 Posted on: August 07, 2008, 12:30:36 PM

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Josh is afraid of megabytes.
He's afraid of megabytes if we use it in the runner, because the stuff the user would have to download in order to compile a wxwidgets thing is pretty big. If we use wxwidgets and write our own IDE instead of using LGM, he just doesn't want to bother with a new sub-project thing.
So if someone wrote an IDE in wxwidgets everbody could be happy. :P
No, he's afraid of megabytes fullstop. Tell him, Josh.
No reason to be, a normal wxwidgets compiled exe is pretty tiny.
That's because most of wxWidgets' code isn't in your program.
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Offline (Male) Josh @ Dreamland
Reply #14 Posted on: August 07, 2008, 04:59:43 PM

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I'm afraid of any megabytes the user has to have, and terrified of megabytes the user user has to have.

Thinking openly, the GPL says I have to give you the code, not an environment to edit it in.
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