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Author Topic: enigma-newtree: Research Project  (Read 1425 times)
Offline (Unknown gender) Schyler
Posted on: December 05, 2013, 10:01:12 AM

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Some of you may have noticed that today a large number of changes got merged into HEAD from my branch, enigma-newtree. I am currently undergoing a mostly solo effort to write an alternative runtime and eventually an alternative compiler fronted to take advantage of it.

The goals are as follows;
  • Primarily a GM:S runtime remake rather than an augmentation. Over time it may support some of the more advanced features or extensions the default ENIGMA runtime offers, but not for a while yet.
  • Building from the ground up to support compilation through linking rather than using a make system. This will bring faster compile times on both Windows and Unix and removes quite a few command line tool dependencies for the end user. Also aim to support -flto out of the box, increasing performance by very significant margins.
  • Small and fast. Use little templates and re-use as much code as possible to produce the smallest binaries.
  • Build from the ground up using new C++11 features
    • Take advantage of optimisations introduced by C++11, such as the improved copy-free move semantics for rvalues.
    • Many new committee-optimized libraries were added to std - improved RNG, improved hash containers and more. /newtree takes advantage of these.
  • The build system uses CMake and the code is compiled under strict ISO standards so that it is guaranteed compliant for each platforms major compilers; gcc, clang and MSVC. It's also very easy to contribute with the new automatically generated project files and a lot of hypothetical project file cruft can move out of the repo.

I'll be keeping a list of what works and what doesn't here. Feel free to ask questions or criticise. I'm also open to code review.
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Offline (Unknown gender) Schyler
Reply #1 Posted on: December 05, 2013, 10:02:21 AM

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Reserved.
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