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Subject Started by Replies Views Last post
Brainstorming RetroX 10 3792 April 05, 2010, 03:53:32 PM
by RetroX
GML: draw_sprite_tiled_area + draw_sprite_tiled_area_ext (Custom, not in GM) TheExDeus 10 3234 October 21, 2010, 01:49:04 PM
by TheExDeus
clamp() RetroX 11 2720 December 16, 2010, 03:37:13 PM
by RetroX
The formula for finding point_distance. MrJackSparrow2 13 6370 November 23, 2008, 10:40:34 AM
by RetroX
"Choose" statement fredcobain 13 5305 July 11, 2011, 12:45:07 PM
by RetroX
GML: draw_sprite_tiled + draw_sprite_tiled_ext (works only with power of two) TheExDeus 14 5297 January 12, 2011, 10:53:18 AM
by MrGriggs
move_towards_point + move_snap « 1 2 » RetroX 15 4261 December 17, 2010, 12:24:39 AM
by IsmAvatar
move_wrap « 1 2 » polygone 15 5006 March 12, 2011, 06:43:42 AM
by Fede-lasse
distance_to_object « 1 2 » RetroX 15 3256 December 27, 2010, 10:48:17 PM
by RetroX
GML? « 1 2 » ludamad 18 7894 August 10, 2009, 08:57:05 PM
by qc.zackf
NEEDED FUNCTION LIST « 1 2 » RetroX 18 3658 December 15, 2010, 11:48:04 PM
by kkg
working_directory, temp_directory and program_directory « 1 2 » TheExDeus 19 5512 November 03, 2012, 10:57:54 AM
by TheExDeus
GM's Data Structures « 1 2 » polygone 19 6704 September 02, 2011, 01:20:22 PM
by Rusky
Custom: Curve drawing functions (Bezier and Spline) « 1 2 » TheExDeus 20 4119 December 04, 2010, 10:03:17 PM
by luiscubal
action_move_to « 1 2 » polygone 21 6331 March 03, 2011, 12:04:05 AM
by Josh @ Dreamland
Yoyogames Example in Enigma « 1 2 » fervi 22 7013 August 26, 2014, 10:18:24 AM
by IsmAvatar
move_contact functions optimised for bbox « 1 2 » RetroX 24 8384 January 28, 2011, 12:41:44 AM
by Josh @ Dreamland
Lua Extension « 1 2 » WizzardMaker 28 7168 January 13, 2016, 12:39:11 AM
by WizzardMaker
move_towards_point « 1 2 3 » IsmAvatar 43 12798 January 28, 2011, 09:52:37 AM
by MrGriggs
GML: All draw_text functions +(string_width, _height, _width_ext, _height_ext) « 1 2 3 4 » TheExDeus 52 16404 July 10, 2011, 11:51:40 AM
by IsmAvatar
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