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Subject Started by Replies Views Last post
GML: draw_sprite_tiled + draw_sprite_tiled_ext (works only with power of two) TheExDeus 14 5092 January 12, 2011, 10:53:18 AM
by MrGriggs
file_delete luiscubal 4 1738 December 31, 2010, 10:45:10 AM
by luiscubal
distance_to_object « 1 2 » RetroX 15 3123 December 27, 2010, 10:48:17 PM
by RetroX
move_towards_point + move_snap « 1 2 » RetroX 15 4097 December 17, 2010, 12:24:39 AM
by IsmAvatar
clamp() RetroX 11 2626 December 16, 2010, 03:37:13 PM
by RetroX
NEEDED FUNCTION LIST « 1 2 » RetroX 18 3529 December 15, 2010, 11:48:04 PM
by kkg
Custom: Curve drawing functions (Bezier and Spline) « 1 2 » TheExDeus 20 3968 December 04, 2010, 10:03:17 PM
by luiscubal
action_move IsmAvatar 8 3072 November 12, 2010, 12:00:33 PM
by IsmAvatar
GML: draw_sprite_tiled_area + draw_sprite_tiled_area_ext (Custom, not in GM) TheExDeus 10 3095 October 21, 2010, 01:49:04 PM
by TheExDeus
GML: draw_sprite_tiled + draw_sprite_tiled_ext TheExDeus 5 2157 October 17, 2010, 08:15:30 AM
by Josh @ Dreamland
GML: All draw_background functions + 2 custom ones TheExDeus 7 2301 October 16, 2010, 01:41:27 PM
by RetroX
GML: draw_sprite_stretched_ext TheExDeus 3 1277 October 16, 2010, 01:34:54 PM
by Josh @ Dreamland
GML: draw_sprite_general TheExDeus 1 1230 September 28, 2010, 06:28:35 PM
by Josh @ Dreamland
Networking on GitHub IsmAvatar 8 2312 September 27, 2010, 11:22:50 AM
by r9k
Trimming RetroX 4 1470 September 11, 2010, 09:31:46 AM
by RetroX
Progressions luiscubal 0 1256 September 10, 2010, 06:22:21 PM
by luiscubal
Brainstorming RetroX 10 3668 April 05, 2010, 03:53:32 PM
by RetroX
Collisions retep998 3 1716 March 23, 2010, 09:34:36 PM
by retep998
GML? « 1 2 » ludamad 18 7603 August 10, 2009, 08:57:05 PM
by qc.zackf
The formula for finding point_distance. MrJackSparrow2 13 6174 November 23, 2008, 10:40:34 AM
by RetroX
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