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Author Topic: Laboratory Escape 3D  (Read 4368 times)
Offline (Male) time-killer-games
Posted on: September 22, 2014, 01:13:20 PM

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This project I'm in the process of porting to ENIGMA, won't be long beofre it works! :D

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Product Features

•Official website - www.timekillergames.weebly.com
•General parody of the typical low-budget escape game
•Poorly modeled, poorly textured, poorly materialed visuals
•Find all strangely hidden items before you die of starvation
•Original overly-epic organ soundtrack by Samuel Venable
•Boring static title screen with no menus or options to set
•A really stinky surprise for the whole family to enjoy


Product Description

Oh no! You're locked in a random laboratory and you have no idea how you got there! Use your brain in many weird and abstract ways to uncover a way to leave this stupid place! Warning, the difficulty level may make you want to bang your head against a wall until your skull cracks open with your brains spilling out!
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Offline (Unknown gender) Darkstar2
Reply #1 Posted on: September 22, 2014, 02:47:35 PM
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lol - you have a nice way of marketing your products....unusual but unique, (i.e. you mention on your site about it being a point and click piece of turd, etc.) :P  Well, it is better than most of the crap people make ... but it's inspiring, this way people cannot make negative comments without you saying "hey I told you so!"  ;D

Would be a great game to be done in actual 3D (FPS).......
Though I like the idea of point and click, this is something I want to get into when and if I have time, I had started working on a P&C engine a while back but lacked time.

BTW, that 2nd screen shot, those 3 things, red, green, blue, look like giant dildos......... :P
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Offline (Male) time-killer-games
Reply #2 Posted on: September 22, 2014, 03:28:05 PM

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lol good point the angle makes it a bit confusing but they are really just L-shaped pipes, with one end connected to the floor and the other to the wall. :P Thanks.
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Offline (Unknown gender) Darkstar2
Reply #3 Posted on: September 22, 2014, 04:54:13 PM
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lol good point the angle makes it a bit confusing but they are really just L-shaped pipes, with one end connected to the floor and the other to the wall. :P Thanks.

Pipes ? well ok close enough LOL!

Did you use Bryce to render this ?
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Offline (Male) time-killer-games
Reply #4 Posted on: September 22, 2014, 05:14:27 PM

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That in particular, yes.
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Offline (Unknown gender) Darkstar2
Reply #5 Posted on: September 22, 2014, 05:52:59 PM
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hmm, you think I will lose my sanity playing this ? ;D ;D ;D  (scratch that, I actually have  ! now I'm going to be having dreams about this :P

Yeah I am bloody stuck....I won't give away solutions or what exactly I did not to spoil it, but I am stuck somewhere.  Really tried everything...... But I was informed by TKG that I have SKILLZ for going that far.........Thanks TKG, means a lot !  ;D ;D ;D ;D ;D ;D



« Last Edit: September 23, 2014, 01:44:36 AM by Darkstar2 » Logged
Offline (Unknown gender) Darkstar2
Reply #6 Posted on: September 24, 2014, 12:19:33 AM
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Update: Ok I was stuck but it was not my fault, your game does not scale at all to resolution, so I had bottom part of room cut off preventing me from going further.....Fixed it by playing at full native monitor resolution........aced the game, would have done it 1st try.

My comments: I like these type of games, though yours has to be the EASIEST, SHORTEST game I have ever played :D and if someone can't manage to complete it I would seriously be worried  ;D

In your game description you call this insanely difficult, YIKES, I would hate to see you play an actually difficult puzzle based game !

Nice concept brings memories of point and click, try to make a sequel or something a tad longer (say longer than 1-2 minute gameplay) more difficulty, more challenge, an actual inventory system.
But you are definitely capable, if you could make this game and others I seen you really do have the ability.

If I had time I'd help you out, I have the coding skill and eventually have an engine in mind for development for adventure games/point and click/3d, a full inventory system, interaction etc......and resource handling / encryption for handling massive games, I could easily team up with some artist or someone who can provide renders and combine ideas and make a really nice game.


« Last Edit: September 24, 2014, 12:22:53 AM by Darkstar2 » Logged
Offline (Male) Goombert
Reply #7 Posted on: September 24, 2014, 12:21:36 AM

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I agree, TKG is pretty good about bringing out very polished games relatively fast.
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.

Offline (Unknown gender) Darkstar2
Reply #8 Posted on: September 24, 2014, 12:25:42 AM
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I agree, TKG is pretty good about bringing out very polished games relatively fast.

Polished and shiny you could eat off the floors :D But I was kinda hoping for more than 2 minute game play :D

So did you finish the game / escape ?

Having completed it I know for sure, 100%, this can be done in ENIGMA from scratch.....perfect examples of games that could be done in ENIGMA, with potential of adding pre-rendered CG, video and advanced features you see in commercial games.

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Offline (Male) time-killer-games
Reply #9 Posted on: October 08, 2014, 06:04:03 PM

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Yo everybody! Darkstar2, edsquare, and others have had issues running this game because of how big the window's resolution is. This is also a problem Cabin Fever Escape 3D is having. While I haven't fixed it for CFE3D, I have fixed it for this game however, which means you guys can now play this game without scaling issues. Cheers.
« Last Edit: October 08, 2014, 06:09:50 PM by time-killer-games » Logged
Offline (Unknown gender) lonewolff
Reply #10 Posted on: October 08, 2014, 06:24:55 PM
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What is this made in at the moment? GM:S?
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Offline (Unknown gender) Darkstar2
Reply #11 Posted on: October 08, 2014, 07:27:54 PM
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Yo everybody! Darkstar2, edsquare, and others have had issues running this game because of how big the window's resolution is. This is also a problem Cabin Fever Escape 3D is having. While I haven't fixed it for CFE3D, I have fixed it for this game however, which means you guys can now play this game without scaling issues. Cheers.

Thanks mate, but I already played your game and finished it...remember ? I played it at 1920x1080 and it fixed it.  Such an easy game it was probably one of the easiest games I played of all time :D 

And if anybody here still has not finished the game, I'd be seriously shocked.......:D

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Offline (Male) time-killer-games
Reply #12 Posted on: October 08, 2014, 07:32:49 PM

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What is this made in at the moment? GM:S?
Yep.
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Offline (Unknown gender) gra
Reply #13 Posted on: October 20, 2014, 03:55:18 PM

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question:
are your games  compiled in linux 32 bit?
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Offline (Male) time-killer-games
Reply #14 Posted on: October 20, 2014, 04:13:02 PM

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Yes. Are you on x64?
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