Will do and how do I pass the second set of value (model view) ?
Quote from: Robert B Colton on May 26, 2014, 06:28:53 AM
Uh yeah, just pass the offsets to d3d_set_projection ortho.
Anyway, I only have a few more that work for me.
0.175,0.175 and 0.175,0.175
0.275,0.275 and 0.175,0.175
0.175,0.175 and 0.275,0.275
0.6,0.6 and 0.4,0.4
0.4,0.4 and 0.6,0.6
Try themtomorrow. The only way this would not be an issue is we could use the one that works when not in fs and do real fullscreen then the display resolution would 1v1 with the game resolution and one of those would work in both cases.


and again, why should I use 0.375 now that removing 0.25 altogether displays fonts fine and background scrolling works ...