Quote from: Robert B Colton on January 29, 2014, 09:59:11 PM
It means a number of things, it also means you could use HLSL and do special hardware accelerated effects, and also render the video to a 3D billboard or as the texture of an object.
Interesting.
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But I don't think threads are implemented to Windows yet, I think only Linux has script_thread right now.
Indeed, and I am a windows user

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I've yet to see any game using the new features that warranted the massive price increase that weren't already in GM8.1. Take for instance vertex buffers, the only example I've seen is there official one, and there is one on the GMC 3D editable subforum showing how to draw basic shapes with it. In fact there hasn't been any significant example posted on that specific subforum for quite some time.
Interesting ! The massive price is more towards exports for those who need it. Personally have no regrets for buying GM:S from GM8.1 (which I purchased too and barely used

) I did not like at all the way full screen was handled in GM8, and I remember when you changed game resolution it messed up people's desktops. I don't see this problem in GM:S.......also they have a new audio engine, no regrets, in fact I remember there was a good deal / special for GM8.1 to GM:S, even got the HTML5 deal too.
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The legitimately authenticated version, the pirated version is actually known to work better and have less bugs believe it or not 
LOL. That's inspiring

But I read long topics where Mike mentioned how they track cracked copies and they have some code that calls home (?) or exposes your compiled games made with a cracked version. Regardless, maybe one day I might be tempted to use it just for fun just to play around and see what I am missing,

but I would never release stuff (free or otherwise) made with a cracked version, ever, whether it can be tracked or not. I read on the GMC forum a topic (now locked) where someone exposes someone openly bragging and using it to release many games and even profiting from it. That is really disgusting and I heard from other sources that it was alleged that some people made far more than the software worth .... That's not me.
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Well I can provide examples, one was TKG's game, another was egofree's game, it wrote his shaders into his sprites folder and placed undefined objects all through his rooms everywhere he placed a tile, was pretty annoying to clean up. There is also the case of GMK 820, where they didn't version the format and instead of trying to fix it just completely dropped support causing me to follow suit.
http://enigma-dev.org/forums/index.php?topic=1444
Well I intend as much as possible to build my future projects from scratch using ENIGMA through the LateralGM. There are certain things I notice are present in the GM IDE that are not in LateralGM such as autocomplete / suggestion box that pops up when you type a GML command, and proper syntax checking. I'm still not 100% fluent in GML, and far from the advanced stage so I have no problem running both program in parallel and using the official GM as reference /guide

until it all gets incrusted into my brain cells

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Well that's up to you, I tend to be overly critical, and I am not here to tell you how to spend your money, I am only here to educate and inform. However, at least you have a place to go if you do end up with a corrupted project, which is here, where LateralGM and its contributors have a history of fixing broken games and aiding people in fixing them.
Don't worry about that, I am well aware of all the criticism regarding game maker and yoyogames. You would not be the first or last. Personally I have lots to say on those topics but less vocal than some. I'm not as active as many in the GMC community, but I do read some topics, and am aware of the sometimes not so friendly people responding there, I try to stay far FAR away from these type of topics

QuoteUnfortunately I was banned from the GMC for insulting a moderator repeatedly over something completely unrelated to android porting.
Yes so they don't take criticism well, sometimes the forums there are full of such topics and they don't always get the proper responses from the staff.
Personally I have never had any issues with anybody there, member or staff, nor did I have issues with the license.
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This is another thing I'd like to point out as well, although you were not aware Darkstar2, you are not allowed to discuss competing projects on the GMC.
That is standard on most company forums. I personally never discussed competing products on the GMC forum, I am very discrete when it comes to that.
If you discuss any competing products you would probably be perceived as paid shills. I did mention though about some standard function on competing products that are not found in GM. I think they are tolerant to some extent,
don't think they will automatically ban you if you mention other software, providing you don't over do it or praise the competition too much

They have a huge fan base anyway I don't think ENIGMA is a threat to them.
They still make good money!

If ENIGMA became a 100% compatible equivalent to Master Collection, with the same exports and more then I guess maybe they will make it a felony if you even mention competition or think about it

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YYG's tries very hard to stiffle competition, including the removal of myself for criticizing them in an announcement once and many others from their forums. It is a violation of the global forum rules,
I think any good, honest, serious company (serious about their product and the very people that put bread and butter on their table and reason for existing) should openly accept criticism, providing it is genuine and constructive.
If a company will ban a member who raises facts and makes constructive criticism based on problem(s) / fact(s), then that says a lot about a company.....not in a good way.
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however we here at ENIGMA, do allow your freedom of speech and you are allowed to discuss competing projects however you like (I do it all the time) we just ask that you be polite and stay on topic and not for instance hijack people's topics as our other new user Johnny D did a few days ago and spam all over the place.
I am well aware of these problems on forums, many of those on the GMC, like I said, I stay away from those and try not to get involved although some of the more vocal people have points that I may share too

BTW, if I were to compare GM Studio and ENIGMA in terms of GML, how compatible would you say is your program in terms of % ?
BTW I really like how you can trim down your compiled EXE by checking only the required extension and API for the compile......Makes for far smaller EXEs.
I experimented a little with this and could bring some EXE as small as 350k +/-.

It would be good to have the LateralGM automatically determine which APIs
to check, based on the project, to avoid having to check anything, allow
manual or automatic would be nice. Example if a project uses audio, the proper default setting would be selected and greyed out, so you cannot disable it as your project would NOT compile otherwise. If a program uses video, then directshow would be checked and greyed out.....if you used physics, same......etc.