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Topics - time-killer-games

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46
Click to enlarge, look at red stuff and other added text. These are literally the only 5 issues in porting my game. Literally everything works perfect except.....

Problem 1:


Problem 2:


Problem 3:


Problem 4:


Problem 5:


ENIGMA developers please PM or contact any other private way so I can send you my project reproducing these issues.

47
Finished Games / Window Styler, Web Browser, and Embed Program
« on: September 22, 2014, 08:34:31 PM »
This is a small collection of Windows extensions I created and got working in
GM:Studio, GM:8.1, and ENIGMA. Click screenshots to enlarge them.


Change the window border style of your game window to one of many styles.
Download Window Styler: https://db.tt/QzcZe74J


Embed webpages whether online or local directly inside your game window.
Download Web Browser: https://db.tt/7jKQaYby


Embed external applications and programs directly inside your game window.
Download Embed Exe: https://db.tt/OqORLj9w

They are free, open source, and public domain. I hope you enjoy.

48
Finished Games / Laboratory Escape 3D
« on: September 22, 2014, 01:13:20 PM »
This project I'm in the process of porting to ENIGMA, won't be long beofre it works! :D

Screenshots







Downloads

[DOWNLOAD FOR WINDOWS]
[DOWNLOAD FOR LINUX]
[MORE FREE GAMES]


Product Features

•Official website - www.timekillergames.weebly.com
•General parody of the typical low-budget escape game
•Poorly modeled, poorly textured, poorly materialed visuals
•Find all strangely hidden items before you die of starvation
•Original overly-epic organ soundtrack by Samuel Venable
•Boring static title screen with no menus or options to set
•A really stinky surprise for the whole family to enjoy


Product Description

Oh no! You're locked in a random laboratory and you have no idea how you got there! Use your brain in many weird and abstract ways to uncover a way to leave this stupid place! Warning, the difficulty level may make you want to bang your head against a wall until your skull cracks open with your brains spilling out!

49
Proposals / "Completed Games" forum
« on: September 18, 2014, 03:07:55 PM »
What happened to our "completed games" section, I could've sworn we used to have one. In any case, it should be brought back. I actually have a completed enigma game (sort of).

50
Issues Help Desk / window_handle() is messed up
« on: September 15, 2014, 01:26:11 PM »
I created 3 extensions for the GameMaker:Marketplace, all of which work for Windows in GameMaker:Studio and GameMaker 8.1. I tried them in ENIGMA and they all share the same problem - window_handle() is not doing what it should. Instead of it being used to get the handle of the main game window, it's getting the window handle of the embedded viewport window.

DLL#1 - WindowStyler.dll - https://dl.dropboxusercontent.com/u/79893663/dll's/windowstyler/Downloads/WindowStyler.zip
My WindowStyler extension for example should change the window border to the style of choice, and this is what I get in ENIGMA..


This is what it should do, which is what it does in GameMaker 8.1 (and GMStudio with barely any code changed)..


Unfortunately due to how my other two extensions work, they rely on WindowStyler in order to function properly..
DLL#2 - WebBrowser.dll - https://dl.dropboxusercontent.com/u/79893663/DLL%27s/WebBrowser/downloads/WebBrowser.zip
DLL#3 - HostExe.dll - https://dl.dropboxusercontent.com/u/79893663/DLL%27s/HostExe/downloads/HostExe.zip

If you try either of those two extensions in 8.1 or Studio, they run in fake fullscreen, which is required because true fullscreen won't allow the external windows (browsers, exes, etc) to embed. In ENIGMA, even though they are set to be in fake fullscreen, they are in regular windowed mode. This is because WindowStyler is changing the window border style of ENIGMA's embedded view window, not the actual game window.

Please fix this. A bug report has been submitted - http://enigma-dev.org/tracker/index.php?id=820
The download links to my 3 extensions in this topic were written specifically to work in 8.1 & ENIGMA.
To download the GMStudio-specific versions, look for them at the GMMarketplace..
https://marketplace.yoyogames.com/publishers/225/samuel-venable

51
Off-Topic / weenie hole
« on: September 09, 2014, 10:11:03 PM »
Can someone change my member category to "weenie hole"? Kinda like how cheeseshit is "fucking moron" and Rusky is "resident troll"?

Edit

Also make the text a fleshy color to symbolize blatant nudity.

52
Off-Topic / GM:Tizen
« on: September 05, 2014, 09:35:34 PM »
http://yoyogames.com/studio

They are now charging 200 big ones for the Tizen module (it used to be free with pro just like Mac which is now $100). Who even wants to develop for Tizen anyways? I might if I get a Tizen device, but there's no Tizen Appstore in existence and until there is that price tag is ludacris. The module for anyone who plans to make more than pocket change is completely useless and will be for a long time.

53
Developing ENIGMA / The benefits of Visual Studio's compiler?
« on: September 05, 2014, 12:46:18 PM »
I know we already beat GMStudio's game performance by a landslide but they are using Visual Studio for both their interpreted and YYC C++ runners. We use MinGW which is called "Min" for a reason. What would be the benefits if a dev got Visual Studio's trial and ported ENIGMA with it before the expiration date? I know no one here is willing to buy Visual Studio, and the free version (not counting the Express Edition) is for noncommercial evaluation purposes only.

Would this be a game performance boost on Windows?

Would this make game file sizes smaller on Windows?

Would it help us pave the way to making appstore-ready Windows 8 apps?

54
Works in Progress / Flippy Bored Multiplayer HD
« on: September 02, 2014, 08:53:03 PM »
Screenshots







Downloads

[DOWNLOAD FOR WINDOWS]
[DOWNLOAD FOR LINUX]
[MORE FREE GAMES]


Product Features

•Official website - www.timekillergames.weebly.com
•Beat your opponent by collecting more gold in all 9 levels
•Pre-rendered, crisp, beautiful, colorful HD graphics and visuals
•Smooth and steady difficulty slope; easy to play; hard to master
•This is NOT your average flappy bird clone; there's a twist
•Challenging obstacles to keep you coming back for more
•Flip and flap you're way to wealth before your frireds do


Product Description

Flip the bird and his friend Flap the bird were very bored. So bored that they came up with a silly game. So here's the rules; 1) collect gold until there's none left, 2) collect more than your opponent, 3) you can't ever stop flying AND flipping, and 4) You can't touch ANYTHING but the gold! Can you handle this bizarre competition? Or will you feel the burn in your bum? Have fum!

55
Off-Topic / I love Linux
« on: August 17, 2014, 02:42:08 PM »
I now have two machines all to myself, one running Windows 7 and the other running Ubuntu 14.0. I'm beginning to really love Linux. Windows and Mac take like 8 minutes or more to boot, and about 4 to shut down. Ubuntu boots and shuts down in less than a minute. I also really like the taskbar. When you have like ten huge windows open every bit of screen area counts, especially if you need to see multiple of those windows simultaneously. The new Ubuntu taskbar auto-hides when not in use which really helps me take advantage of every pixel to clutter. I love how Qt is shipped with OS, which leaves zero need to redistribute tons of dll's like you have to for Windows and Mac Qt apps.

What do you like about Linux? :D

56
Issues Help Desk / Linux Requirements
« on: August 13, 2014, 12:57:27 PM »
What flavors of Linux does ENIGMA officially support? I know Ubuntu and Mint are, any others? Does it work on ALL major distros? Is is version spevific? IE works only on Ubuntu 12.10 or above? These things are important to know before anyone will consider ENIGMA for real Linux development.

57
Works in Progress / Cabin Fever Escape 3D
« on: August 07, 2014, 07:25:18 PM »
Videos

[OFFICIAL GAMEPLAY SPOILER]


Screenshots







Downloads

[DOWNLOAD FOR WINDOWS]
[DOWNLOAD FOR MACINTOSH]
[DOWNLOAD FOR LINUX]
[MORE FREE GAMES]


Product Features

•Official website - www.timekillergames.weebly.com
•General parody of the typical low-budget escape game
•Poorly modeled, poorly textured, poorly materialed visuals
•Find all strangely hidden keys before the cabin rental expires
•Original repetitive banjo soundtrack by Jared Johnson
•Beautiful title screen animation text that is not legible
•A really stinky surprise for the whole family to enjoy


Product Description

Oh no! You're locked in your vacation cabin! Escape the cabin fever in this point-and-click escape game based on a real vacation cabin in Louis Mountain, Virginia (US). This would have been an online game, so you wouldn't have to download anything, but, it runs way too slow online so much that it's not playable. Since you download the files locally on your computer, the game should run properly.

58
Issues Help Desk / Qt "Step" Event?
« on: August 05, 2014, 07:24:19 PM »
I have no idea how to use Qt's wonky, over-complicated (for no reason) event system.

I want to do this every step:
Code: [Select]
void testfunc()
{
        if (test2!=2)
            test1+=1;

        if (test1>=600)
            test2=1;

        if (test2==1)
        {
            sound1.play();
            sound1.setLoops(-1);
            test1=0;
            test2=2;
        }
}

This is my entire cpp (HTML application):
Code: [Select]
#include <QApplication>
#include "html5applicationviewer.h"
#include <QSound>

int test1;
int test2;
QSound sound1("assets/assets/game.wav");

void testfunc()
{
        if (test2!=2)
            test1+=1;

        if (test1>=600)
            test2=1;

        if (test2==1)
        {
            sound1.play();
            sound1.setLoops(-1);
            test1=0;
            test2=2;
        }
}

int main(int argc, char *argv[])
{
    QApplication app(argc, argv);

    Html5ApplicationViewer viewer;
    viewer.setOrientation(Html5ApplicationViewer::ScreenOrientationAuto);
    viewer.showExpanded();
    viewer.loadFile(QLatin1String("assets/index.html"));
    QSound::play("assets/assets/splash.wav");
    test1=0;
    test2=0;

    return app.exec();
}

I've googled all over. nowhere seems to be giving me a reasonable fix that makes any sense to me. I hate this QTimer and QObject crap  have no idea how to use Timers they're so complicated for no reason.

Please help.
Boobs.

59
Off-Topic / Share Your Music
« on: August 02, 2014, 06:52:44 PM »
Share either music you listen to and/or music you wrote yourself. I'll start off with my personal creations.

Well if there's one thing I benefited from religion, is that it scared the crap out of me. I recently uploaded a re-creation of all my horror music on YouTube for anyone who's interested. I'm looking to sell these tracks and more on iTunes, SoundCloud, etc. and would like some opinions. If you guys don't like what you hear then I'm also considering to make them royalty free or public domain. Let me know what you think! :D

http://www.youtube.com/playlist?list=PLTUMODgBRjDm1HPklflDUQIXn8_cEgY5i

Cheers.

60
Off-Topic / No rush
« on: August 02, 2014, 06:06:04 PM »
I realize now I've been coming across as very needy and I've been basically harassing you guys to add features and fix bugs, I just wanted to apologise for that. You guys have enough to worry about I shouldn't press anything. You guys have been doing great. This isn't another appreciation topic I just want to be more aware of how I'm coming across. And I'll try to tone down the.cursing a bit Harri, you're right about how it reflects on the community in a bad way for first time guests.

Cheers.

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