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Messages - Goombert

Off-Topic / Re: Restructuring the Community
« on: September 25, 2014, 07:20:19 PM »
Now lonewolff you are on the page that I can agree with, I have advocated the same for a while as well. But my issue is that people do find the GM compatibility a huge positive in the program, we have basically the whole program duplicated and to redo things now and take things in a new direction would be the end to that. Like I've said before I would first increase consistency in a lot of functions, such as color values. So the focus for me and Josh has always been to complete aspects of things which do not directly address/interfer breaking compatibility.

General ENIGMA / Re: Please vote for ENIGMA's new license
« on: September 25, 2014, 06:00:47 PM »
Heh, it's not actually accurate Rusky it removed me as top contributor and blanked all my contributions after I changed my email.

Quote from: Rezolyze
I completely agree with everything you've written above. The only thing I would add is: We're talking about relicensing ENIGMA's engine code, the code that would be redistributed in executable form with a compiled game. LateralGM and the parser/compiler would and should remain GPL licensed. I don't think anyone is arguing otherwise.
That was the other thing I was going to mention to her as well, the only code to relicense is the ENIGMA engine/system.

General ENIGMA / Re: Please vote for ENIGMA's new license
« on: September 25, 2014, 05:36:47 PM »
Quote from: Darkstar2
A good example of this is the recent  contributors to LGM, they have not put their name in the (c),
You just reminded me of something very important, I forgot to mention that to sorlok and egofree. It's an honest mistake I never added myself to the headers when I first started and I still forget quite a lot to add myself to the copyright headers, in fact, I should have added myself to XLIB main/window headers a while back because I've made significant improvements to those files.

I have sent them both the following message:
Quote from: RobertBColton
Hello egofree, I am writing to inform you of your rights as a contributor to the LGM/ENIGMA code base. When you sent us a pull request you should have included your name in the copyright headers, usually changing one or two lines does not warrant adding yourself as a contributor but you made substantial changes to several files. The standard is to include yourself on the line with the year you contributed, if the file has not been edited in the previous year you should add a new line with your name and the copyright year. I would like to request that for the protection of your intellectual property and the project that you submit a pull request updating the copyright headers of files you have contributed to so that I may review them and pull them.

This is the topic where I was reminded, I was going to message you at some point but forgot:;boardseen#new

Thank you,

And I know which files they've edited so I can verify to their changes.

Finished Games / Re: Window Styler, Web Browser, and Embed Program
« on: September 25, 2014, 01:04:23 PM »
Well for one Darkstar2, real FS proves to be a lot more glitchy with Alt+Tab especially with games that lock the mouse, I always hated this with GM games too but it's not just GM games that have this problem. San Andreas for one was/is notorious for screwing up once you Alt+Tab and so are Battlefield games. I believe Studio is when GM started using real FS, it really isn't necessary for 2D games, given an efficient engine they are usually low performance hogs.

Finished Games / Re: Window Styler, Web Browser, and Embed Program
« on: September 25, 2014, 12:20:18 PM »
The only real downside is slightly lower framerate's because the window manager can't cut out any of the intermediate.

Announcements / Re: Major Security Bug "ShellShock"
« on: September 25, 2014, 12:19:05 PM »
IsmAvatar I have to admire your attention to security, I like knowing that on this site I feel secure in my privacy and personal effects. Great work!  (Y)

Finished Games / Re: Window Styler, Web Browser, and Embed Program
« on: September 25, 2014, 10:47:09 AM »
Quote from: lonewolff
Also, I don't get the purpose of 'Fake Fullscreen'. Feel free to enlighten me on that one
I can offer you an advantage, MessageBox and other dialogs can not render on top of true fullscreen applications, they may possibly be able to render on top of fake FS applications however. Studio has to minimize out of fullscreen whenever you show_message, and currently ENIGMA will show the message anyway but you can't see it but you can still get out of it by pressing enter.

@TKG, by the way this is honestly quite funny, embedding YYG's website into an ENIGMA game lololololol, never thought I'd see the day.

General ENIGMA / Re: Please vote for ENIGMA's new license
« on: September 25, 2014, 10:37:26 AM »
Rezolyze, I'm sorry I may have been a little overly critical, but you can understand where I am coming from. After 8 pages I kind of lost track of what this was all about so I lost sight of the poll's intentions. It is good that you stimulated the debate however, it is an important issue in the community. I am for whatever keeps everyone happy, protects all of our rights to the fullest extent, retains a great amount of freedom for both the developers and the user, and stops someone from taking our source code and selling it separately as part of another game making tool. And I think we should not make rash decisions and inform ourselves of the implications to the fullest extent, have you guys even studied any provisions of the various licenses over the last 9 months?

Proposals / Re: Changing fonts in LateralGM
« on: September 25, 2014, 12:05:37 AM »
No this is not currently implemented, and I did not forget about it either. The issue is that the settings should be added to JoshEdit and then docked into the preferences window but this is also tricky because I don't know exactly how far I want to take it, such as setting styles for each language as JoshEdit doesn't even have a formal language register and I don't want to hardcode anything. Maybe I can add a few simple temporary options to the panel though but this has to go on the backburner until I do the search feature because we seriously need searching in resources, it makes porting games a lot easier for one so that I can find all locations of variable_local_get/set.

I've also actually been wanting to remove JoshEdit from LGM's source code and replace it with a plugin and then also write a Scintilla plugin as a replacement, because I personally don't like JoshEdit. In fact this is probably the way to go and just make JoshEdit's plugin add its settings to the preferences window and then the same for the Scintilla plugin.

General ENIGMA / Re: Please vote for ENIGMA's new license
« on: September 24, 2014, 11:24:34 PM »
Now as far as that goes, Public Defenders as an example are generally criminal defense attorneys, and interns would just be practicing attorneys in any field of law.

Finished Games / Re: Window Styler, Web Browser, and Embed Program
« on: September 24, 2014, 10:46:07 PM »
Huh weird, what is the intended behavior for you? I take it since it is unintentional that you want it shown, though I am not sure because I know that you block minimize. It seems to be some inconsistency with Studio for GM8.1 and ENIGMA. If you find anything else out I'd like to know, thanks!  (Y)

Finished Games / Re: Window Styler, Web Browser, and Embed Program
« on: September 24, 2014, 09:15:42 PM »
TKG, you still never answered me, how are you hiding the taskbar icon? I need to know so that I can see if there is an issue with ENIGMA.

General ENIGMA / Re: Please vote for ENIGMA's new license
« on: September 24, 2014, 09:14:50 PM »
I don't want to get off topic but I do want to refute your assertion Darkstar2, there has been plenty of studies about how effective Public Defense Attorneys are vs private attorneys and there is only a minimal margin of difference. Usually however other things such as the public defense resources factor in, because a lot of low SES or minority persons can not afford attorneys.

Off-Topic / Re: The Bash Bug - Fear it ! ;-)
« on: September 24, 2014, 09:11:21 PM »
Hey I never said Linux was more secure, I've in fact argued quite the opposite before just not the on the forums. Linux is not flawless and more prone to security issues because of the lack of consistency between applications and shells, window managers, and other software built on top of the kernel given a particular distribution. A flaw in any one of these underlying components can proliferate issues in other layers and obviously makes Linux as a whole less secure in that regard or well more prone to be less secure. However, the source code is available, making it easily accessible for anyone to contribute a patch or a fix or for anyone to know how secure their application is before they use it. Sudo is a shoddy User Account Control it was just there first, no OS or machine is ever going to be completely flawless, after all machines are built by man and man is not flawless, therefore machines are not flawless. Take Chinese chopsticks, on the one hand I have no practical use for them and on the other hand the Asian-Pacific region can't live without them.

General ENIGMA / Re: Please vote for ENIGMA's new license
« on: September 24, 2014, 06:46:50 PM »
I have to mention that rushing us to force a license on the project doesn't help either, this is something that should be done slowly and be well thought out instead of making rash decisions in the interest of both you the user and we the developers. I'll admit that it would best solved by an expert team of lawyers, which I don't have the money for, but only they can sit down and rigorously disseminate all the provisions of various licenses and give the best legal advice because they are the ones trained to do that.

Additionally the community is currently underrepresented, we have plenty of more users but several of them will appear only to post an issue but here on the forums they are not as active, our Twitter account retweets and everything have more of our active users. Further, this poll had confirmation bias to begin with which construes the results.
Quote from: Survey
A less restrictive copyleft license like the MPL is my choice. Changes to ENIGMA's code still have to be shared, but game developers can license their code or keep it proprietary.
While it may sound harmless the less informed member will implicitly take that into account.

Quote from: Darkstar2
Go and continue making loads of money to a company that takes 70% cut from your hard work and labour.
Correct, I am sure YoYoGame's license is a lot less volatile and restrictive as the GPL.