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Messages - Goombert

526
Issues Help Desk / Re: I'm a noob and I can't build a project
« on: December 25, 2014, 06:00:47 AM »
egofree, you must have not seen my GitHub issues, I am actually planning something similar, I would like feedback, you should post on the tracker.
https://github.com/IsmAvatar/LateralGM/issues/150

Though do not get hasty and try finishing this feature, it requires a lot of work in the plugin and should be thoroughly discussed first, plus we have more important things to do. Also this is what that vertical splitter you asked about was really hiding.

527
Issues Help Desk / Re: I'm a noob and I can't build a project
« on: December 25, 2014, 02:27:12 AM »
Excellent, it's taking longer than expected because this is your first setup and it has to at least compile the whole engine once. You won't have to go through that again unless you change any of the source files or download an updated portable ZIP. At any rate I am glad we got this resolved, if you have any other issues let us know!  (Y)

528
Issues Help Desk / Re: I'm a noob and I can't build a project
« on: December 25, 2014, 02:05:09 AM »
Yes it does, because this setting is not honored cross-platform sorlok disabled it but it looks like he also disabled the settings file altogether.

Just change it manually in the file
CompilerSource\settings-parse\parse_ide_settings.cpp:146:  make_directory = "%PROGRAMDATA%/ENIGMA/";

You won't need the CLI, so just change that one line then launch ENIGMA again and then everything should finally work.

529
Issues Help Desk / Re: I'm a noob and I can't build a project
« on: December 25, 2014, 01:46:06 AM »
Craven did you update settings.ey? It's still loading the old value.
Code: [Select]
ERROR! Failed to create make directory, path not found: "%PROGRAMDATA%/ENIGMA/"
Make directory is: "%PROGRAMDATA%/ENIGMA/"
Setting up IDE editables...
%e-yaml
---
treat-literals-as: 0
inherit-equivalence-from: 0
make-directory: "C:/ProgramData/ENIGMA/"

Copy and paste the contents of settings.ey so I can see if you updated it properly. Also make sure that you create the C:/ProgramData/ENIGMA path space if the folders do not exist.

530
Issues Help Desk / Re: I'm a noob and I can't build a project
« on: December 25, 2014, 01:34:03 AM »
Wow that's really weird, so make_color_rgb does not appear in the function list at all? When I type it in I get the correct results, and no it is not deprecated we implement the function in our graphics system.

Code: [Select]
make_color : inline int make_color(unsigned char r, unsigned char g, unsigned char b);
make_color_hsv : int make_color_hsv(int hue, int saturation, int value);
make_color_rgb : int make_color_rgb(unsigned char red, unsigned char green, unsigned char blue);
make_color_rgba : int make_color_rgba(unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha);

Since we fixed the error messages can you paste a new copy of enigma-dev/output_log.txt? Compile or attempt to compile the game first and then close LateralGM before you copy the output_log.txt too, that will give me the full compiler output.

Again this is super strange we've never had an issue like this where only some functions are missing.

531
Issues Help Desk / Re: I'm a noob and I can't build a project
« on: December 25, 2014, 01:01:53 AM »
Oh well that's your problem right there I can guarantee it. Try copying the ENIGMA folder off E: and all to the desktop on C:

532
Issues Help Desk / Re: I'm a noob and I can't build a project
« on: December 25, 2014, 12:52:41 AM »
Wow that's really weird, can you check to make sure that compileEGMf.dll exists?

If it does not open git-bash.exe and enter the command "rebuildcompiler" and let it finish before starting enigma.exe and trying to build again.

If it still does not work, try building another game such as this one because I know it works on the latest version.
http://enigma-dev.org/edc/games.php?game=68

Also, you did make sure that C:/ was replaced with your root drive didn't you? What is your root drive on that Virtual Machine? Usually most of the time the main hard drive is C: but sometimes it's D: and sometimes something else.

533
Finished Games / Re: Christmas Run - Merry Chistmas to You!!!
« on: December 24, 2014, 09:29:20 PM »
Haha, this is actually pretty good francot. I like the sound effects too they remind me of Super Mario 64 Cool Cool mountain. The only real issue I have is the walking, the friction is really stiff and I literally had to jump my way through the level.

Anyway, your game lifted my spirits, thanks for sharing! I hope you are having a nice holiday season too!  (Y)

534
Programming Help / Re: Reading xml with Enigma?
« on: December 24, 2014, 09:24:57 PM »
ENIGMA could use a good XML extension, all it needs to do is wrap the methods and objects from Rapid XML which is used in my Command Line Interface
https://github.com/enigma-dev/enigma-dev/tree/master/CommandLine/programs/emake/rapidxml-1.13

535
Issues Help Desk / Re: I'm a noob and I can't build a project
« on: December 24, 2014, 09:08:17 PM »
Oh no I know what's wrong Craven, and I can tell you how to fix it, I forgot we have to patch the compiler config for XP because ProgramData was added in Vista.

Open this file and change the following line.
https://github.com/enigma-dev/enigma-dev/blob/master/settings.ey#L49

Make it the following.
Code: (YAML) [Select]
       Default-Windows: "C:/ProgramData/ENIGMA/"Also make sure the ProgramData folder exists on C: or whatever root drive you have, if it does not, please create it, the ENIGMA folder inside of it as well.

After you change that go ahead and launch enigma.exe again and everything should work.

I followed the same steps that fixed ENIGMA on XP from the following topics.
http://enigma-dev.org/forums/index.php?topic=2118.msg20928#msg20928
http://enigma-dev.org/forums/index.php?topic=2135.msg21104#msg21104

536
Issues Help Desk / Re: I'm a noob and I can't build a project
« on: December 24, 2014, 03:04:18 AM »
Howdy Craven, I would love to see if I can offer any insight, but first I need you to answer a few questions.  :)

Was any error message displayed when you started the program?
Did you install using the Portable ZIP?
Where did you extract the ZIP to, by which I mean the exact file path?

Also, please copy the contents of enigma-dev/output_log.txt to http://www.pastebin.com or http://www.pastie.org and copy the link into your reply.

537
Works in Progress / Re: Platformer Maker - My firts project usng Enigma
« on: December 23, 2014, 09:24:10 PM »
You can solve that by enabling viewports, and set the viewport to follow the player object. That should do the trick, you'll get the same window size and it will move through the room as the player moves.

Port is the size on screen, the view size is the size of the view in the room which is scaled to the port. If you would like I can make an example for you, just ask!  (Y)

538
General ENIGMA / Re: Improving rooms editor
« on: December 23, 2014, 05:03:52 AM »
Haha that's awesome egofree you're saving me the work, really awesome to have someone else helping with LateralGM. If you get bored you don't have to finish I can pick up any unfinished tasks for you as well. Once this is complete we can also get a new Portable ZIP out, as I said I like to update it about every 10 or so LGM features/fixes. Are you planning to link the selection with the list selection? If not I think we should discuss that aspect of this because it may need done again because of the sorting that I am planning to work on, unless of course you end up doing that too. Regardless, keep up the great work ego!  (Y)

539
General ENIGMA / Re: Improving rooms editor
« on: December 23, 2014, 04:51:57 AM »
So essentially you're all done and waiting for me to move on to the next part ego? Or are you planning on doing the copy and paste?

540
Works in Progress / Re: Platformer Maker - My firts project usng Enigma
« on: December 23, 2014, 04:50:02 AM »
Yes exactly to add more replayability value to it. It needs more!  (Y)