Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Goombert

2311
Off-Topic / Re: Illegal (and Legal) Drugs
« on: October 13, 2013, 06:24:41 PM »
Pooofff

2312
Off-Topic / Re: Illegal (and Legal) Drugs
« on: October 13, 2013, 12:53:46 PM »
Pffttt.

2313
General ENIGMA / Re: Angular Unit Functions
« on: October 13, 2013, 12:05:29 PM »
Yah I really don't care Harri, you just pick which one you'd prefer and tell me and I'll use it. Or feel free to commit it yourself.

2314
Off-Topic / Re: Illegal (and Legal) Drugs
« on: October 13, 2013, 10:51:05 AM »
Well TKG the reason peoples attitudes are not like this towards drugs, is because we know for the most part it is not true.

2315
General ENIGMA / Angular Unit Functions
« on: October 12, 2013, 01:30:23 PM »
I have made a further attempt at eliminating casting. Most of the API's we use internally use radians, not degrees, so I decided to implement a macro to the universal system scalars that can be easily changed and used to switch entire systems between degrees and radians. Please use these functions, as I have added them to Box2D extensions already, anywhere in the engine that a function takes degrees or any sort of degree/radian conversion occurs.

The angular unity macros can be found in this file.
https://github.com/enigma-dev/enigma-dev/blob/master/ENIGMAsystem/SHELL/Universal_System/scalar.h

2316
Issues Help Desk / Re: Network command help.
« on: October 10, 2013, 11:19:41 PM »
I am not sure if those are correct or not, that system has blocking on, which makes it difficult to work with, when it is finished it won't.

Take a look at this example, because it is an actual two player game I managed to make.
https://www.dropbox.com/s/ocsnjhbytixvubj/twoplayer.gm81

2317
Off-Topic / Re: Post Your Picture
« on: October 08, 2013, 09:39:35 PM »
Yeah, I don't know. I'm Irish too.

2318
Issues Help Desk / Re: Some problems I have found.
« on: October 08, 2013, 07:28:38 PM »
Hrm, ok that is wierd, try to reinstall ENIGMA with the new Portable ZIP, because I just got all the way through compile before it segfaulted.


2319
Issues Help Desk / Re: Some problems I have found.
« on: October 08, 2013, 05:30:53 PM »
Is it possible you can upload the game for me to look at? I am currently fixing our installer to work with spaces. But uhm, directory_exists may not be implemented.

2320
Issues Help Desk / Re: Some problems I have found.
« on: October 08, 2013, 04:21:24 PM »
Do you have any of your sounds set to multimedia player or something? I don't think the audio system supports that quite yet.

2321
General ENIGMA / Re: Basic Shape Normals
« on: October 08, 2013, 02:56:33 PM »
Because that is GML and there is a more efficient way to write it in C++. But thanks  (Y)

2322
Announcements / Re: LateralGM Update
« on: October 08, 2013, 02:55:36 PM »
Sorry about that, that was a long time issue with installing ENIGMA in a path with spaces, I have fixed the installer, please redownload.

2323
Issues Help Desk / Re: Some problems I have found.
« on: October 07, 2013, 08:46:56 AM »
Is it a specific game it does this on or all games even an empty one?

2324
Issues Help Desk / Re: Some problems I have found.
« on: October 07, 2013, 06:52:22 AM »
It appears as though you updated something, Harri had a similar issue due to OpenAL changes. He resolved it by completely redownloading ENIGMA, please try doing so.

2325
General ENIGMA / Basic Shape Normals
« on: October 06, 2013, 11:12:15 PM »



Just wanted to update you all, I have added normals to all basic shapes in all graphics systems, and yes ellipsoids, they are now all efficiently batched and rendered.
The following pull request contains my changes, simply wait for it to be merged before updating.
https://github.com/enigma-dev/enigma-dev/pull/423

I am still working on the icosahedron function. An icosahedron is used in computer graphics to perfectly texture map a sphere and for representation of planetary scale maps.