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Messages - freezway

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76
Off-Topic / Re: Sandy Duncan and clan
« on: July 08, 2010, 04:54:40 PM »
Eww at the new GMC theme.

Your avatar fits your reaction.

77
Announcements / Re: Progress
« on: July 08, 2010, 12:32:47 PM »
Thats fucking awesome! uh, u mind commiting?

78
Announcements / Re: Install script - Ubuntu
« on: July 04, 2010, 05:21:20 PM »
what is -C?

79
Announcements / Re: COmputers SUck
« on: July 02, 2010, 06:25:01 PM »
almost got it... the fps reads ~16% than the roomspeed.... eg. roomspeed is 30, fps is 35

80
Announcements / Re: COmputers SUck
« on: June 30, 2010, 06:51:47 PM »
uh i also get insanly high fps, but the variable fps reads 0

82
Announcements / Re: Battling
« on: June 17, 2010, 06:44:58 PM »
yeah.... i got it work... terminal outputed a lot of mem addresses, but game ran fine (and hellla fast)

83
Issues Help Desk / Re: Error
« on: June 09, 2010, 06:12:31 PM »
Code: [Select]
C:\Users\Andrew\Desktop\New Folder\trunk>java -jar lgm16b4.jar
Java Version: 10600 (1.6.0_20)
Loading lib files in C:\Users\Andrew\Desktop\New Folder\trunk\lgm16b4.jar
01_move.lgl 02_main1.lgl 03_main2.lgl 04_control.lgl
 05_score.lgl 06_extra.lgl 07_draw.lgl
SvnKit missing, corrupted, or unusable. Please download and place next to the en
igma plugin in order to enable auto-update.
Initializing Enigma: Intializing Parsers.Probing for GCC...
'cpp' is not recognized as an internal or external command,
operable program or batch file.
GCC located. Path: `/MinGW/bin/'
Successfully loaded GCC definitions
Undefining _GLIBCXX_EXPORT_TEMPLATE
# 1 "blank.txt"
# 1 "<built-in>"
# 1 "<command line>"
# 1 "blank.txt"
12dirs:
"/MinGW/bin/../lib/gcc/mingw32/3.4.5/../../../../include/c++/3.4.5/"
"/MinGW/bin/../lib/gcc/mingw32/3.4.5/../../../../include/c++/3.4.5/mingw32/"
"/MinGW/bin/../lib/gcc/mingw32/3.4.5/../../../../include/c++/3.4.5/backward/"
"/MinGW/bin/../lib/gcc/mingw32/3.4.5/../../../../include/"
"/MinGW/bin/../lib/gcc/mingw32/3.4.5/include/"
"/mingw/lib/gcc/mingw32/3.4.5/../../../../include/c++/3.4.5/"
"/mingw/lib/gcc/mingw32/3.4.5/../../../../include/c++/3.4.5/mingw32/"
"/mingw/lib/gcc/mingw32/3.4.5/../../../../include/c++/3.4.5/backward/"
"/mingw/lib/gcc/mingw32/3.4.5/../../../../include/"
"/mingw/include/"
"/mingw/lib/gcc/mingw32/3.4.5/include/"
"/mingw/include/"
All that worked. Trying to find make.
'/MinGW/bin/make' is not recognized as an internal or external command,
operable program or batch file.
GNU Make 3.81
Copyright (C) 2006  Free Software Foundation, Inc.
This is free software; see the source for copying conditions.
There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE.

This program built for i686-pc-mingw32
Good news; it should seem I can reach make from `"/MinGW/bin/mingw32-make"'
Clearing IDE editables... Done.
Opening ENIGMA for parse...
Successfully parsed ENIGMA's engine (324ms)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Initializing EDL Parser... Done.
Unable to load plugin: jna.jar: null: Missing plugin entry point (LGM-Plugin)
Finding parent...found >> Checking ancestor object_collisions
 >> Checking ancestor object_transform
 >> Checking ancestor object_graphics
 >> Checking ancestor object_planar
 >> Checking ancestor object_basic
Location in memory of structure: 0x52d2020
File version: 600

COPYING SOME FUCKING RESOURCES:
Copying sprite names [1]
Copying sound names [0]
Copying background names [0]
Copying path names [kidding, these are totally not implemented :P] [0]
Copying script names [0]
Copying font names [kidding, these are totally not implemented :P] [0]
Copying timeline names [kidding, these are totally not implemented :P] [0]
Copying object names [1]
Copying room names [1]
SYNTAX CHECKING AND PRIMARY PARSING:
0 Scripts:
"Linking" scripts
`Linking' 0 scripts in 0 passes...
Completing script "Link"
Done.
1 Objects:
 obj_0: 12 events:
"Linking" scripts into the objects...
"Link" complete.



Second pass...done. adding semicolons...
This is what I have to work with:


done. Running make from `"/MinGW/bin/mingw32-make"'
Full command line: "/MinGW/bin/mingw32-make" Game GMODE=Run GFLAGS="" GLINKS="-l
opengl32 '../additional/zlib/libzlib.a' -lcomdlg32 -lgdi32" GRAPHICS=OpenGL PLAT
FORM=windows
echo Okay.
Okay.
cd ENIGMAsystem/SHELL/ && C:/MinGW/bin/mingw32-make GMODE=Run GLINKS="-lopengl32
 '../additional/zlib/libzlib.a' -lcomdlg32 -lgdi32" GRAPHICS=OpenGL PLATFORM=win
dows
mingw32-make[1]: Entering directory `C:/Users/Andrew/Desktop/New Folder/trunk/EN
IGMAsystem/SHELL'
cd Graphics_Systems/OpenGL/     && C:/MinGW/bin/mingw32-make Run MODE=Run
mingw32-make[2]: Entering directory `C:/Users/Andrew/Desktop/New Folder/trunk/EN
IGMAsystem/SHELL/Graphics_Systems/OpenGL'
mkdir .eobjs_Run
A subdirectory or file .eobjs_Run already exists.
mingw32-make[2]: [.eobjs_Run/GSscreen.o] Error 1 (ignored)
g++ -c GSscreen.cpp             -o .eobjs_Run/GSscreen.o
GSscreen.cpp:39:52: ../../Universal_System/instance_system.h: No such file or di
rectory
GSscreen.cpp: In function `int screen_redraw()':
GSscreen.cpp:60: error: `inst_iter' is not a member of `enigma'
GSscreen.cpp:60: error: `instance_list_first' is not a member of `enigma'
GSscreen.cpp:60: error: `instance_event_iterator' is not a member of `enigma'
GSscreen.cpp:60: error: `instance_list' is not a member of `enigma'
GSscreen.cpp:60: error: `instance_event_iterator' is not a member of `enigma'
GSscreen.cpp:62: error: `instance_event_iterator' is not a member of `enigma'
GSscreen.cpp:78: error: `instance_iterator' is not a member of `enigma'
GSscreen.cpp:78: error: `instance_list' is not a member of `enigma'
GSscreen.cpp:78: error: `instance_iterator' is not a member of `enigma'
GSscreen.cpp:78: error: `instance_list' is not a member of `enigma'
GSscreen.cpp:78: error: `instance_iterator' is not a member of `enigma'
GSscreen.cpp:80: error: `instance_iterator' is not a member of `enigma'
GSscreen.cpp:80: error: `instance_iterator' is not a member of `enigma'
GSscreen.cpp:83: error: `instance_iterator' is not a member of `enigma'
GSscreen.cpp:115: error: `instance_event_iterator' is not a member of `enigma'
GSscreen.cpp:115: error: `instance_list' is not a member of `enigma'
GSscreen.cpp:115: error: `instance_event_iterator' is not a member of `enigma'
GSscreen.cpp:115: error: `instance_list' is not a member of `enigma'
GSscreen.cpp:115: error: `instance_event_iterator' is not a member of `enigma'
GSscreen.cpp:117: error: `instance_event_iterator' is not a member of `enigma'
mingw32-make[2]: *** [.eobjs_Run/GSscreen.o] Error 1
mingw32-make[2]: Leaving directory `C:/Users/Andrew/Desktop/New Folder/trunk/ENI
GMAsystem/SHELL/Graphics_Systems/OpenGL'
mingw32-make[1]: *** [all] Error 2
mingw32-make[1]: Leaving directory `C:/Users/Andrew/Desktop/New Folder/trunk/ENI
GMAsystem/SHELL'
mingw32-make: *** [Game] Error 2
----Make returned error 2----------------------------------
3

on windows 32 bit vista

84
Announcements / Re: Tentative Todo
« on: June 07, 2010, 10:22:10 PM »
^^^^ thar be bullshit!

85
Announcements / Re: Tentative Todo
« on: June 06, 2010, 11:20:44 PM »
WHERE IS MY ENIGMA! No, seriously, progress update? you said it would be done by now.

86
Announcements / Re: Tentative Todo
« on: June 03, 2010, 05:30:57 PM »
so will speed/direction work?

87
Off-Topic / dead rats
« on: June 02, 2010, 07:27:28 PM »
Dead rats are vital to ENIGMA... mail all them to josh.

88
Announcements / Re: Documentation
« on: May 30, 2010, 12:43:19 PM »
YOU FORGOT TO PUT THE TITLE OF WHAT YOU ARE DOCUMENTING AT THE TOP!!! 0_o?!?!?!

89
Announcements / Re: Graduation
« on: May 30, 2010, 12:41:02 PM »
a few bugs:
  • [esc] doesn't close game
  • speed/direction dont work...
  • you have to manually draw everything
I think they are all tied to the event system that needs work...

90
Announcements / Re: Bugtracker Act III Scene II
« on: May 24, 2010, 11:03:29 PM »
do you keep a stockpile of random banana pics on your computer?

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