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Messages - freezway

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121
Announcements / Re: Things that are broke
« on: April 18, 2010, 10:22:02 PM »
now we need a makefile for the games...

122
is the completed functions list up-to-date?

123
Announcements / Re: Things that are broke
« on: April 18, 2010, 06:15:22 PM »
took this shot from 64 bit linux.

124
Announcements / Re: Things that are broke
« on: April 17, 2010, 01:46:52 PM »
172 has the same old error.

125
Announcements / Re: Things that are broke
« on: April 17, 2010, 12:41:24 AM »
I will if rev. 157 has it, otherwise we're SOL when sourceforge is down.

There is nothing listed there. (in rev 157.) I could send a screenshot, but theres nothing there. Nothing happens on the terminal either.

126
Announcements / Re: Things that are broke
« on: April 16, 2010, 05:35:36 PM »
my same old errors persist with rev. 157

127
Announcements / Re: Things that are broke
« on: April 16, 2010, 12:26:00 AM »
so does this mean that we'll have to compiling from a different section of the SVN? Are josh's instructions at the top still relevant? Also, it stopped segfaulting... now it complains that there are syntax errors and "draw_circle" is not a function. (See prev. post) I have access to:
32 bit win xp/vista
32 and 64 bit ubuntu 9.10
64 bit vista if my sister will let me (probably a no)

128
Announcements / Re: Things that are broke
« on: April 15, 2010, 10:56:54 PM »
I got it to run on 32 bit linux. Anyway, on my 64 bit, it doesn't crash if I press run and there is only a room (no objects), just though that might be helpful. I will continue to see what does/doesn't work.
Edit: more info: I can run the game too. Im not sure why, but LGM stopped crashing, but I still get this:
Code: [Select]
/home/andrew/enigma/trunk/ENIGMAsystem/SHELL/initialize.h||In function ‘int initialize_everything()’:|
/home/andrew/enigma/trunk/ENIGMAsystem/SHELL/initialize.h|62|error: ‘instdata’ was not declared in this scope|
||=== Build finished: 1 errors, 0 warnings ===|

whenI try to build the game.


EDIT: ok I take that back. LGM is crashing when I do it again. I didn't change anything. Honest.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++==
//above is for rev. 153 below is for rev. 154

LGM now consistently does not explode when I hit run. But it is now confused. :|
Code: [Select]
Java Version: 10600 (1.6.0_0)
Loading lib files in /home/andrew/enigma/trunk/lgm16b4.jar
01_move.lgl 02_main1.lgl 03_main2.lgl 04_control.lgl
 05_score.lgl 06_extra.lgl 07_draw.lgl
SvnKit missing, corrupted, or unusable. Please download and place next to the enigma plugin in order to enable auto-update.
Initializing Enigma: Intializing Parsers.Probing for GCC...
GCC located. Path: `'
Successfully loaded GCC definitions
Undefining _GLIBCXX_EXPORT_TEMPLATE
# 1 "blank.txt"
# 1 "<built-in>"
# 1 "<command-line>"
# 1 "blank.txt"
8dirs:
"/usr/include/c++/4.4/"
"/usr/include/c++/4.4/x86_64-linux-gnu/"
"/usr/include/c++/4.4/backward/"
"/usr/local/include/"
"/usr/lib/gcc/x86_64-linux-gnu/4.4.1/include/"
"/usr/lib/gcc/x86_64-linux-gnu/4.4.1/include-fixed/"
"/usr/include/x86_64-linux-gnu/"
"/usr/include/"
Successfully parsed ENIGMA's engine (0ms)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Initializing EDL Parser... Done.
Unable to load plugin: jna.jar: null: Missing plugin entry point (LGM-Plugin)
Location in memory of structure: 0x7f1ea03ee8a0
File version: 600

COPYING SOME FUCKING RESOURCES:
Copying sprite names [0]
Copying sound names [0]
Copying background names [0]
Copying path names [kidding, these are totally not implemented :P] [0]
Copying script names [0]
Copying font names [kidding, these are totally not implemented :P] [0]
Copying timeline names [kidding, these are totally not implemented :P] [0]
Copying object names [1]
Copying room names [1]
SYNTAX CHECKING AND PRIMARY PARSING
0 Scripts:
1 Objects:
 obj_0: 12 sub-events:
  Event[8]: [8,0]Syntax error in object `obj_0', event 8:0:
Line 1, position 12 (absolute 11): Unrecognized function or script `draw_circle'
2

Thats the CLI output. Then if I try to compile whatever it sent there, I get
Code: [Select]
||=== Game, lin-debug ===|
/home/andrew/enigma/trunk/ENIGMAsystem/SHELL/initialize.h||In function ‘int initialize_everything()’:|
/home/andrew/enigma/trunk/ENIGMAsystem/SHELL/initialize.h|62|error: ‘instdata’ was not declared in this scope|
||=== Build finished: 1 errors, 0 warnings ===|
from the output box on Code::Blocks

129
Announcements / Re: Anaphase
« on: April 15, 2010, 08:11:43 PM »
if you want i can also try on my 32 bit ubuntu box. g2g eat now. chow.

130
Announcements / Re: Anaphase
« on: April 15, 2010, 07:47:47 PM »
I get the same or similar when I hit compile. Hitting run also brings LGM down.

131
Announcements / Re: Anaphase
« on: April 15, 2010, 07:29:18 PM »
oh... LGM is randomly segfaulting when i hit RUN

132
Announcements / Re: Anaphase
« on: April 15, 2010, 07:03:04 PM »
@retrox:
add -fPIC to build options > other options

133
Announcements / Re: Anaphase
« on: April 15, 2010, 09:27:50 AM »
when I use C::B to try to compile it I get errors, I believe I emailed them to joshy. I'll post them here.
Code: [Select]

-------------- Build: lin-debug in Game ---------------

Compiling: Graphics_Systems/OpenGL/GSblend.cpp
Compiling: Graphics_Systems/OpenGL/GScolors.cpp
Compiling: Graphics_Systems/OpenGL/GSenable.cpp
Compiling: Graphics_Systems/OpenGL/GSmiscextra.cpp
Compiling: Graphics_Systems/OpenGL/GSprmtvs.cpp
Compiling: Graphics_Systems/OpenGL/GSscreen.cpp
Compiling: Graphics_Systems/OpenGL/GSsprite.cpp
Compiling: Graphics_Systems/OpenGL/GSspriteadd.cpp
Compiling: Graphics_Systems/OpenGL/GSstdraw.cpp
Compiling: Graphics_Systems/OpenGL/GSsurface.cpp
Compiling: Graphics_Systems/OpenGL/OPENGLStd.cpp
Compiling: Graphics_Systems/OpenGL/graphics_object.cpp
WARNING: Can't read file's timestamp: /home/andrew/enigma/trunk/ENIGMAsystem/SHELL/Platforms/xlib/XLIBmain.cpp
Compiling: Platforms/xlib/XLIBwindow.cpp
Compiling: Preprocessor_Environment_Editable/IDE_EDIT_wildclass.cpp
Compiling: SHELLmain.cpp
In file included from /home/andrew/enigma/trunk/ENIGMAsystem/SHELL/SHELLmain.cpp:157:
/home/andrew/enigma/trunk/ENIGMAsystem/SHELL/initialize.h: In function ‘int initialize_everything()’:
/home/andrew/enigma/trunk/ENIGMAsystem/SHELL/initialize.h:62: error: ‘instdata’ was not declared in this scope
Process terminated with status 1 (0 minutes, 2 seconds)
1 errors, 0 warnings

also, heres a full output from LGM

Code: [Select]
Java Version: 10600 (1.6.0_0)
Loading lib files in /home/andrew/enigma/trunk/lgm16b4.jar
01_move.lgl 02_main1.lgl 03_main2.lgl 04_control.lgl
 05_score.lgl 06_extra.lgl 07_draw.lgl
SvnKit missing, corrupted, or unusable. Please download and place next to the enigma plugin in order to enable auto-update.
Initializing Enigma: Intializing Parsers.Probing for GCC...
GCC located. Path: `'
Successfully loaded GCC definitions
Undefining _GLIBCXX_EXPORT_TEMPLATE
# 1 "blank.txt"
# 1 "<built-in>"
# 1 "<command-line>"
# 1 "blank.txt"
8dirs:
"/usr/include/c++/4.4/"
"/usr/include/c++/4.4/x86_64-linux-gnu/"
"/usr/include/c++/4.4/backward/"
"/usr/local/include/"
"/usr/lib/gcc/x86_64-linux-gnu/4.4.1/include/"
"/usr/lib/gcc/x86_64-linux-gnu/4.4.1/include-fixed/"
"/usr/include/x86_64-linux-gnu/"
"/usr/include/"
Successfully parsed ENIGMA's engine (0ms)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Initializing EDL Parser... Done.
Unable to load plugin: jna.jar: null: Missing plugin entry point (LGM-Plugin)
time taken to load file: 24 ms
Exception in thread "AWT-EventQueue-0" java.lang.ClassCastException: org.lateralgm.resources.Sprite$MaskShape cannot be cast to java.lang.Integer
at org.enigma.EnigmaWriter.populateSprites(EnigmaWriter.java:186)
at org.enigma.EnigmaWriter.populateStruct(EnigmaWriter.java:103)
at org.enigma.EnigmaWriter.prepareStruct(EnigmaWriter.java:95)
at org.enigma.EnigmaRunner.compile(EnigmaRunner.java:355)
at org.enigma.EnigmaRunner.actionPerformed(EnigmaRunner.java:391)
at javax.swing.AbstractButton.fireActionPerformed(AbstractButton.java:2012)
at javax.swing.AbstractButton$Handler.actionPerformed(AbstractButton.java:2335)
at javax.swing.DefaultButtonModel.fireActionPerformed(DefaultButtonModel.java:404)
at javax.swing.DefaultButtonModel.setPressed(DefaultButtonModel.java:259)
at javax.swing.AbstractButton.doClick(AbstractButton.java:374)
at javax.swing.plaf.basic.BasicMenuItemUI.doClick(BasicMenuItemUI.java:1688)
at javax.swing.plaf.basic.BasicMenuItemUI$Handler.mouseReleased(BasicMenuItemUI.java:1732)
at java.awt.Component.processMouseEvent(Component.java:6108)
at javax.swing.JComponent.processMouseEvent(JComponent.java:3267)
at java.awt.Component.processEvent(Component.java:5873)
at java.awt.Container.processEvent(Container.java:2105)
at java.awt.Component.dispatchEventImpl(Component.java:4469)
at java.awt.Container.dispatchEventImpl(Container.java:2163)
at java.awt.Component.dispatchEvent(Component.java:4295)
at java.awt.LightweightDispatcher.retargetMouseEvent(Container.java:4461)
at java.awt.LightweightDispatcher.processMouseEvent(Container.java:4125)
at java.awt.LightweightDispatcher.dispatchEvent(Container.java:4055)
at java.awt.Container.dispatchEventImpl(Container.java:2149)
at java.awt.Window.dispatchEventImpl(Window.java:2478)
at java.awt.Component.dispatchEvent(Component.java:4295)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:604)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:275)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:200)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:190)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:185)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:177)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:138)

about the -fPIC, maybe 64bit?

134
Announcements / Re: Anaphase
« on: April 14, 2010, 11:01:43 PM »
where would it be. i did a quick search and there are no .so files in my home folder.

actaully, it may have something to do with this:
Code: [Select]
Linking dynamic library: ../libcompileEGMf.so
/usr/bin/ld: .objs/cfile_parse/cfile_parse.o: relocation R_X86_64_32 against `.bss' can not be used when making a shared object; recompile with -fPIC
.objs/cfile_parse/cfile_parse.o: could not read symbols: Bad value
collect2: ld returned 1 exit status
this was the end of my build log

EDIT: you need to add -fPIC to other options to get it to work. also, LGM now runs... but i cant use enigma. it says its now missing JNA

Code: [Select]
Java Version: 10600 (1.6.0_0)
Loading lib files in /home/andrew/enigma/trunk/lgm16b4.jar
01_move.lgl 02_main1.lgl 03_main2.lgl 04_control.lgl
 05_score.lgl 06_extra.lgl 07_draw.lgl
SvnKit missing, corrupted, or unusable. Please download and place next to the enigma plugin in order to enable auto-update.
Initializing Enigma: Intializing Parsers.Probing for GCC...
GCC located. Path: `'
Successfully loaded GCC definitions
Undefining _GLIBCXX_EXPORT_TEMPLATE
# 1 "blank.txt"
# 1 "<built-in>"
# 1 "<command-line>"
# 1 "blank.txt"
8dirs:
"/usr/include/c++/4.4/"
"/usr/include/c++/4.4/x86_64-linux-gnu/"
"/usr/include/c++/4.4/backward/"
"/usr/local/include/"
"/usr/lib/gcc/x86_64-linux-gnu/4.4.1/include/"
"/usr/lib/gcc/x86_64-linux-gnu/4.4.1/include-fixed/"
"/usr/include/x86_64-linux-gnu/"
"/usr/include/"
Successfully parsed ENIGMA's engine (0ms)
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Initializing EDL Parser... Done.
Unable to load plugin: jna.jar: null: Missing plugin entry point (LGM-Plugin)

135
Announcements / Re: Anaphase
« on: April 14, 2010, 10:30:19 PM »
enigma compiles correctly, but LGM hangs on loading plugins. here is the output from the terminal
Code: [Select]
Java Version: 10600 (1.6.0_0)
Loading lib files in /home/andrew/enigma/trunk/lgm16b4.jar
01_move.lgl 02_main1.lgl 03_main2.lgl 04_control.lgl
 05_score.lgl 06_extra.lgl 07_draw.lgl
SvnKit missing, corrupted, or unusable. Please download and place next to the enigma plugin in order to enable auto-update.
Initializing Enigma: Exception in thread "main" java.lang.UnsatisfiedLinkError: Unable to load library 'compileEGMf': libcompileEGMf.so: cannot open shared object file: No such file or directory
at com.sun.jna.NativeLibrary.loadLibrary(NativeLibrary.java:164)
at com.sun.jna.NativeLibrary.getInstance(NativeLibrary.java:237)
at com.sun.jna.NativeLibrary.getInstance(NativeLibrary.java:200)
at com.sun.jna.Native.register(Native.java:1013)
at org.enigma.backend.EnigmaStruct.<clinit>(EnigmaStruct.java:72)
at org.enigma.EnigmaRunner.initEnigmaLib(EnigmaRunner.java:97)
at org.enigma.EnigmaRunner.<init>(EnigmaRunner.java:73)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:57)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45)
at java.lang.reflect.Constructor.newInstance(Constructor.java:532)
at java.lang.Class.newInstance0(Class.java:372)
at java.lang.Class.newInstance(Class.java:325)
at org.lateralgm.main.LGM.loadPlugins(LGM.java:297)
at org.lateralgm.main.LGM.main(LGM.java:512)

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