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Messages - Living Spiral

#1
General ENIGMA / Re: The interchangeable ENIGMA
April 10, 2008, 01:14:41 AM
What if it runs better in Windows using DirectX but you also want it to be able to run under Linux and Mac OS X? And you don't want to confuse people with multiple versions?

Makes sense to me...
#2
General ENIGMA / The interchangeable ENIGMA
April 10, 2008, 12:01:21 AM
QuoteJoshedit:
I just love saying that, can you tell?

Basically this edit is to explain Dylan's demo. You see, he's working on the DirectX port, which depending on the graphics card may perform better on Windows. I have a lot more ports planned, so don't be too awful surprised.

To expand on that, everything about ENIGMA will be interchangeable. So you can have Windows+OGL, or Windows+DirectX. Or you can have Mac+OGL or Linux+OGL. (No DirectX on either of those, but you get the idea).

The plan doesn't stop there, but I'm not publicizing the rest yet.

Also now that Dylan's back, ENIGMA will regain some of its functions I thought I had but lost.

Have fun.
-Josh

This sounds really cool. I can imagine having your resources, several different versions of the game's EXEs using different APIs, and a sort of main EXE which either determines or lets the user select the best APIs to use and then runs the proper EXE. Or maybe the ability to incorporate the use of several different APIs right into the EXE, so you'd only need one EXE and your resources wouldn't be as accessible.
#3
Quote from: Rusky on April 09, 2008, 11:35:15 PM
or using the window caption like a sane person.
Haha. I think it's more entertaining to do it my way.
#4
The closest thing to being able to draw text is making a script which draws a specific group of shapes (which resembles text) based upon what the argument to the script is.
#5
Off-Topic / Re: Metal Gear Solid 4
April 08, 2008, 02:44:33 AM
MGS4 looks awesome, yes. But I've never really played much Metal Gear Solid, so I wonder if I'll be able to follow the story at all.

The real reason I bought my PS3 was Gran Turismo. lol
#6
General ENIGMA / Re: Shiny header
April 06, 2008, 04:03:26 AM
Call me crazy, but I think it looks good. Even the black border.

Also, slightly off-topic, but why is the Enigma community back to it's old layout?
Nvm, I see you answered my question on the Community's news post.
#7
General ENIGMA / Re: Speed improvements.
April 06, 2008, 02:14:11 AM
Damn! Seriously? That's incredible.
#8
General ENIGMA / Speed improvements.
April 06, 2008, 01:03:28 AM
Quote from: Improvements from GMThe speed improvements from an interpreted language to a compile language.

Question regarding this. Does this mean that we'll literally be able to open a Game Maker file, compile it, and  immediately enjoy a faster running version of our game?

If so, how large will these speed improvements be? I know it'll vary from case to case, but generally, will the speed improvements be notable?