ENIGMA Forums
Sharing is caring => Tips, Tutorials, Examples => Topic started by: forthevin on May 21, 2013, 12:03:47 PM
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I found a new tutorial series about how to use modern OpenGL. There are current 3 articles in the series:
Getting started: http://solarianprogrammer.com/2013/05/10/opengl-101-windows-osx-linux-getting-started/
Drawing primitives: http://solarianprogrammer.com/2013/05/13/opengl-101-drawing-primitives/
Textures: http://solarianprogrammer.com/2013/05/17/opengl-101-textures/
The articles explain things bit by bit, and the source code for each program can be found on GitHub.
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Nice find. This could be useful.