As I understand it, NaturalGM is under heavy revision. It may be months before it is to the point where it can support either GM or ENIGMA.
As far as supporting all GM functions, this depends on a number of factors, including what you mean by "all." GM:S doesn't support all GM's functions; they dropped roughly the same functions that we did. The biggest functions presently missing from ENIGMA are mostly functions that appeal to novice GM8 users, eg, [snip]execute_string[/snip] and [snip]game_save[/snip], and also ugly functions used to work around problems in GM that ENIGMA does not have, eg, [snip]variable_local_exists[/snip]. Support for those is unlikely to be added for quite a while, and even then, use of those functions will be highly discouraged.
ENIGMA's output executable will never look like GM's, bitwise. We don't include DRM in our games, or any other form of Yoyo (or ENIGMA) branding. I don't believe you will ever be able to post ENIGMA games on Yoyo's site, and depending on Yoyo's EULA, possibly not vice-versa (though the incentive to post on Yoyo's site is much greater due to its higher traffic).
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