SuperRiderTH
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Reply #15 Posted on: August 16, 2013, 06:13:41 pm |
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Joined: May 2013
Posts: 26
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I'd rather not upload my gm* file. It is a mess. XD I did figure out what the problem was however. I ended up just porting the Super Ring Engine with my changes to Sonic over to ENIGMA. After getting this error several times I opened up the original engine (For some reason mine wont run in Game Maker anymore...) and made it spit out a list of objects which have a sprite less than 0. I got: objDeactivate=-1 objBridge10=-4 SpriteIndexDebugger=-1 objPlayers=-1 objController=-1 objStageFadeIn=-1 objTitleCard=-1 So I then went to the objBridge10 object to see what was wrong. This happens in it's create event: sprite_index = noone; num_logs = 10; // Number of logs wich the bridge has bridge_width = num_logs*16; half_width = bridge_width / 2; // Half the width of the bridge (GASP) max_tension = 11; // Max tension (height) possible for (i=0; i<num_logs; i+=1) { heights = 0; logs = instance_create(x+i*16, y, objBridgeNode); }
So I changed that object and it works fine.
Also, why is saving in LateralGM not reliable at all?
EDIT:
Why in the world does all of my sprites lose transparency?
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« Last Edit: August 16, 2013, 06:49:55 pm by SuperRiderTH »
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Josh @ Dreamland
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Reply #17 Posted on: August 17, 2013, 09:05:30 am |
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Prince of all Goldfish
Location: Pittsburgh, PA, USA Joined: Feb 2008
Posts: 2950
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If you save a transparent PNG in a GM6, it will lose transparency. GM6 used zlib'd RGB format for its images, so LGM has to dump them as such on save. I've lost hours of work to that in the past; the moral of the story is, don't save as GM6.
Anyway, was a sprite index of -4 causing crashes? If it was, that should have been picked up by debug mode.
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"That is the single most cryptic piece of code I have ever seen." -Master PobbleWobble "I disapprove of what you say, but I will defend to the death your right to say it." -Evelyn Beatrice Hall, Friends of Voltaire
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Josh @ Dreamland
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Reply #19 Posted on: August 17, 2013, 09:50:12 pm |
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Prince of all Goldfish
Location: Pittsburgh, PA, USA Joined: Feb 2008
Posts: 2950
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I can't catch that; the IDE doesn't inform me.
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"That is the single most cryptic piece of code I have ever seen." -Master PobbleWobble "I disapprove of what you say, but I will defend to the death your right to say it." -Evelyn Beatrice Hall, Friends of Voltaire
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SuperRiderTH
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Reply #21 Posted on: August 29, 2013, 01:02:24 pm |
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Joined: May 2013
Posts: 26
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So I was using LGM, and I decided to try the egm format. So I saved it and tried to open it and it didn't work. It would just look like nothing happened. I then tried opening it again with the command prompt open. I got: EDIT: After removing the paths it works fine. EDIT2: So....... I got scripts into the font folder. I imported a group of scripts in GM and it went there.
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« Last Edit: August 29, 2013, 02:06:47 pm by SuperRiderTH »
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Goombert
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Reply #23 Posted on: September 02, 2013, 02:18:03 am |
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Location: Cappuccino, CA Joined: Jan 2013
Posts: 2993
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@SuperRideTH please report bugs on the github repository trackers... ENIGMA's https://github.com/enigma-dev/enigma-devLateralGM's https://github.com/IsmAvatar/LateralGMThat way we can easily find them all.
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.
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Goombert
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Reply #25 Posted on: October 07, 2013, 06:52:22 am |
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Location: Cappuccino, CA Joined: Jan 2013
Posts: 2993
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It appears as though you updated something, Harri had a similar issue due to OpenAL changes. He resolved it by completely redownloading ENIGMA, please try doing so.
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.
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Goombert
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Reply #27 Posted on: October 07, 2013, 08:46:56 am |
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Location: Cappuccino, CA Joined: Jan 2013
Posts: 2993
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Is it a specific game it does this on or all games even an empty one?
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.
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Goombert
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Reply #29 Posted on: October 08, 2013, 04:21:24 pm |
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Location: Cappuccino, CA Joined: Jan 2013
Posts: 2993
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Do you have any of your sounds set to multimedia player or something? I don't think the audio system supports that quite yet.
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.
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