Josh @ Dreamland
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Reply #45 Posted on: April 20, 2014, 06:07:38 pm |
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Prince of all Goldfish
Location: Pittsburgh, PA, USA Joined: Feb 2008
Posts: 2950
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Okay, gcc -dM -xc++ -E $blank should still be cpp -dM -xc++ -E $blank. Whoever modified the Clang file to create that file didn't bother to look what they were doing. Sorry about that.
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"That is the single most cryptic piece of code I have ever seen." -Master PobbleWobble "I disapprove of what you say, but I will defend to the death your right to say it." -Evelyn Beatrice Hall, Friends of Voltaire
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Goombert
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Reply #48 Posted on: April 21, 2014, 04:10:39 pm |
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Location: Cappuccino, CA Joined: Jan 2013
Posts: 2993
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Hey sorry about this you guys, it looks like I screwed up the extra packages script yesterday when I updated the hashes, I accidentally deleted 24 lines which were related to Mac. This basically meant the execution of install.py during setup did not complete successfully. It has now been fixed. https://github.com/enigma-dev/ExtraPackages/commit/86f6c6a988b9a7b65023bbedad9b304d0c03bc4e
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.
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Goombert
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Reply #52 Posted on: April 21, 2014, 06:05:47 pm |
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Location: Cappuccino, CA Joined: Jan 2013
Posts: 2993
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Now run an empty game, just open the program and hit the green run button, don't add any objects or anything.
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.
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Goombert
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Reply #54 Posted on: April 21, 2014, 08:57:09 pm |
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Location: Cappuccino, CA Joined: Jan 2013
Posts: 2993
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Did the game open or not? It says make completed successfully.
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.
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hairypuppy
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Reply #55 Posted on: April 22, 2014, 04:18:52 am |
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Joined: Apr 2014
Posts: 37
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the LATERALGM did open, but on running it, came up with those errors at the end. here is a new one from this morning. it seemed to take a little longer to run through. it is just a blank session, no project is loaded http://pastebin.com/SC7Xka5m
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lewis lepton ------ composer | sound designer | tinkerer
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time-killer-games
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Reply #57 Posted on: April 22, 2014, 10:55:45 am |
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"Guest"
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If ENIGMA for Mac won't be fixed any time soon I'll be one upset panda.
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Goombert
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Reply #58 Posted on: April 22, 2014, 12:51:15 pm |
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Location: Cappuccino, CA Joined: Jan 2013
Posts: 2993
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Actually, these two are the only real errors. Any other ERROR or anything in that log is from JDI, and those are actually normal right now.
Platforms/Cocoa/CocoaMain.cpp:44:20: error: no member named 'sleep' in the global namespace; did you mean simply 'sleep'? if (ms > 1000) ::sleep(ms/1000); ^~~~~~~ sleep Platforms/Cocoa/CocoaMain.cpp:43:8: note: 'sleep' declared here void sleep(int ms) { ^ Platforms/Cocoa/CocoaMain.cpp:45:5: error: use of undeclared identifier 'usleep'; did you mean 'sleep'? usleep((ms % 1000) *1000); ^~~~~~ sleep Platforms/Cocoa/CocoaMain.cpp:43:8: note: 'sleep' declared here void sleep(int ms) { ^ 2 errors generated.
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I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.
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