ENIGMA Development Environment
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Author Topic: Suggestion for LGM (improvements)  (Read 1029 times)
Offline (Unknown gender) Darkstar2
Posted on: April 18, 2014, 09:12:46 PM
Joined: Jan 2014
Posts: 1238

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Would it be possible to implement these features in LGM ?

* Deleting events or a block of events using del key instead of right click and deleting.  Same for resources.

* Room editor, adding studio functionality such as scaling, rotating, moving, etc from within the editor.
In Studio you can manually scale/rotate instances, tiles, etc. within the editor itself.

Offline (Male) Goombert
Reply #1 Posted on: April 18, 2014, 09:13:52 PM

Location: Cappuccino, CA
Joined: Jan 2013
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These need added anyway, we can look at them in the next version.
I think it was Leonardo da Vinci who once said something along the lines of "If you build the robots, they will make games." or something to that effect.

Offline (Male) time-killer-games
Reply #2 Posted on: April 19, 2014, 12:24:57 PM

Location: Virginia Beach
Joined: Jan 2013
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In the room editor you may also change the default draw color. Keep in mind these things are only for the instances specified in the room editor, and it doesn't apply to every instance of the same object.
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