The stretching could very well be intentional behavior, if you aren't keeping your view_wview and view_hview consistent. I do not apply any math to keep the projection view inside the room boundary, but you might be doing so, or someone might have snuck code into the engine somewhere which does so. Would you have a small test case for me to work with? The platform example, which I used for testing, did not exhibit any such behavior.
Never mind. Pulling new changes breaks views, again. The views are fixed in 63f6ab4bdcf4775550a34f91c7ca9f6a31309df6 and are dead again in the latest commit.
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