I'm trying to write .gmk file using the custom IDE I'm making, but it crashes both LateralGM and Game Maker 8 when I try to load it. Could someone check the file using a hex editor? https://www.dropbox.com/s/0d97zvfmjdph4t4/Project0.gmk?dl=0
I know the file doesn't contain the zlibbed preferences, would that be the problem? ???
This paper might actually help you by IsmAvatar where she explains how the entire GM8 format works.
http://lateralgm.org/formats/gmformat8.txt
She was the one that started LGM many years ago.
Quote from: Goombert on May 13, 2016, 02:47:31 AM
This paper might actually help you by IsmAvatar where she explains how the entire GM8 format works.
http://lateralgm.org/formats/gmformat8.txt
She was the one that started LGM many years ago.
Guys I just made a minor adaption from IsmAvatar's document (http://lateralgm.org/formats/gmformat8.txt). I know you have another version on the wiki, but this one simply has the exact content from the linked document, it's just an improvement on readability; I just love this tool I discovered called StackEdit! :D
https://stackedit.io/viewer#!url=https://gist.githubusercontent.com/Yambam/d818091e9017a22fd9c88be4344db3f3/raw/639f48f6c7d7acc4c289e065db77113fdd33580f/gmformat8.md
As you can see it's just getting the gist from your browser (client-side), it's quite neat. :)
Same version hosted on my website (only wider): http://imanuelhab.mooo.com/gmformat8