HitCoder
 Joined: Aug 2014
Posts: 157
|
 |
Posted on: September 14, 2014, 08:42:06 PM |
|
|
|
Hi, this is pretty much self explanatory. I'm also unsure if this is the right place to post this. I'm in need of a sonic engine (Maybe something like Sonic Dash - or maybe a port of sonic dash that works properly in enigma), as I was developing a sonic fangame, but would rather make it in Enigma, for many, many reasons - multi-platform compiling is one of them, along with games being compiled and not interpreted - but all game maker engines I have tried just cause compile errors, no matter what I try. I have tried game maker studio compatible engines, still no success. Thanks in advance for any help.
~~HitCoder~~
|
|
|
TheExDeus
 Joined: Apr 2008
Posts: 1,860
|
 |
Reply #1 Posted on: September 14, 2014, 09:56:49 PM |
|
|
|
None of the engines will probably work without modification. Your best bet is you post those engines here and see if anyone has the time to get them working.
|
|
|
|
|
Josh @ Dreamland
Prince of all Goldfish
 Joined: Feb 2008
Posts: 2,950
|
 |
Reply #3 Posted on: September 14, 2014, 10:18:41 PM |
|
|
|
We had one on the EDC that polygone posted a long time ago. It's possible the author had him take it down, as I don't see it, anymore. It worked fine, at the time.
|
|
|
HitCoder
 Joined: Aug 2014
Posts: 157
|
 |
Reply #4 Posted on: September 14, 2014, 10:28:32 PM |
|
|
Quote from: Josh @ Dreamland on September 14, 2014, 10:18:41 PM We had one on the EDC that polygone posted a long time ago. It's possible the author had him take it down, as I don't see it, anymore. It worked fine, at the time.
Aw, that's a shame. Also, I was just trying to port the xmas engine, as it is pretty old, and discovered that constants are handelled completely different, and I have to completely retype each and every one of them. could you please add a feature to import game maker style constant files? Also, constants are lost once you re-open a project file. EDIT - Has anyone got the time to fix up an engine?
|
|
|
|
|
Goombert
 Joined: Jan 2013
Posts: 2,991
|
 |
Reply #6 Posted on: September 17, 2014, 02:48:54 AM |
|
|
|
I would help if I could but I am currently swamped with school and other more pertinent ENIGMA issues.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
HitCoder
 Joined: Aug 2014
Posts: 157
|
 |
Reply #13 Posted on: September 27, 2014, 08:03:53 PM |
|
|
Quote from: edsquare on September 25, 2014, 09:33:16 PM
Quote from: HitCoder on September 25, 2014, 03:42:48 PM All I really need as a base is a 360 degree rotation engine, for like, slopes, and stuff. That way, I can build on top of it, anything I needed. Thanks for the help though.
Maybe you can find some help here: http://enigma-dev.org/forums/index.php?topic=2116.0
If you could make an example that I could use, then yeah, I could probably use that method. I don't quite understand how to put it together though. Thanks.
|
|
|
|
|
|