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Author Topic: Update  (Read 7032 times)
Offline (Male) Josh @ Dreamland
Posted on: May 05, 2008, 05:12:34 am

Prince of all Goldfish
Location: Pittsburgh, PA, USA
Joined: Feb 2008
Posts: 2950

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Just trying to keep you people informed for now.

Progress is slowly kicking back in as I get deeper into some of the hidden problems. I had to rewrite var in its entirety to remove the segfault on cleanup.... That is no small task. Rest assured, however. I've learned a lot between writing it the first time and rewriting it now.

The old var boasted 5x faster than GM... This one boasts 10. I'm sure you're wondering how ENIGMA could get much faster. Or maybe you're not. But yeah, it just did. It's also more stable... Old var didn't like being a member of a struct that was dynamically allocated. I don't think this one really cares.

So yes... Enigma isn't canceled just because I can't show you progress like before, so no need to go from forum to forum talking about its imminent failure again.

I'll be working on object's cleanup next. This'll be even more difficult than var, I'm afraid...
"That is the single most cryptic piece of code I have ever seen." -Master PobbleWobble
"I disapprove of what you say, but I will defend to the death your right to say it." -Evelyn Beatrice Hall, Friends of Voltaire
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