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Messages - kkg

#31
Announcements / Re: ENIGMA R4
August 10, 2010, 05:42:23 AM
NICE DOWNLOAD URL YOU GOT THERE

*mumbles and goes to svn*
#32
Announcements / Re: Shortcuts
July 31, 2010, 04:21:55 AM
I managed to read through this entire post

That's an achievement in itself for me!

Anyway good to hear from you guys again, schoolwork is raping my ability to visit on IRC >:
#33
Issues Help Desk / Re: GL Lighting
July 23, 2010, 07:57:13 AM
and then the newprogrammerfag comes in and writes like this:

while (doSomething())
  {
      doSomethingElse();
  }
#34
Announcements / Re: Bugtracker trial
July 13, 2010, 11:04:11 AM
not telling
#35
Announcements / Re: Happy Independence Day
July 05, 2010, 05:54:48 AM
a2h I'm Aussie too! :D:D:D

I really wish we WERE independent >:

Not sure what would happen with our flag though.
#36
Announcements / Re: I have defeated Valgrind
June 26, 2010, 10:19:32 AM
http://pastebin.com/eauCcd3Z

SADFACE >:
r269 (sorry Ism :D), recompiled ENIGMA as well. This was on win7 x64

EDIT: Oh and there were no errors or warnings when compiling ENIGMA either :S
#37
Announcements / Re: I have defeated Valgrind
June 23, 2010, 05:09:14 AM
I have no clue what any of that is, but something being killed from a fatal signal is meant to be bad isn't it? >.<

* kkg dies
#38
Announcements / Re: Battling
June 20, 2010, 07:34:21 AM
Ran fine on:
Ubuntu 10.04 LTS
Windows 7 Professional 64 Bit

No errors, no warnings, just hot steaming sex.
#39
Announcements / Re: Graduation
June 01, 2010, 06:57:36 AM
Quote from: MrJackSparrow2 on May 31, 2010, 11:54:05 PM
It's never been a problem before, but I'm running the OS, LGM, and Enigma on D:\ but make is on C:\. Is that ok?

So long as MinGW is a new install since you installed the OS it should be fine :S
#40
Off-Topic / Post a picture of yourself!
May 26, 2010, 02:44:42 PM
WHY NOT GET TO KNOW EACH OTHER BETTER?!?!??!!?

This was taken in December, when I had long hair. Since then I shaved my hair getting sponsored by numerous people for a Leukemia foundation. I don't currently sport any pictures of me in my current state. I'll get some to you guys later.

*REMEMBERS*
This is about as close as you'll get (I'm doing a cheat gainer if anyone is into acrobatics)
#41
Announcements / Re: Documentation
May 26, 2010, 08:08:20 AM
The pictures at the top go through the top of the page >:
Otherwise it's okay I suppose.
#42
Announcements / Re: Bugtracker Act III Scene II
May 25, 2010, 10:58:49 AM
Looks nice so far. Will definitely be handy once Josh gets further into ENIGMA ;]
#43
thanks Ism :D
I'm sure Josh would also like to know that on a fresh ubuntu 10.04 LTS 32bit install enigma worked straight off the bat (except for that java thing, but that was my fault. Also the pc stopping when opening scripts was a problem with my RAM - it's all been sorted). Everything I've tried so far is working delightfully well. Getting the same compile speeds as my Windows 7 PC too (specs for that pc in sig)

Specs of Linux box:
Core2Duo (not sure what model) ~1.8ghz
4gb DDR2-800 RAM
Radeon 4670 PCI-E 1gb video card

compile speeds are usually less than 1 second slower than the Windows 7 PC, although im sure that'll extrapolate to quite some difference once large games are made. Still, it's nice.

EDIT: I lied. Whenever I drag "execute a piece of code" icon into an event, i can no longer click on anything on my entire screen. I'm not sure if this is enigma/LGM related or not :s
#44
Announcements / Re: Install script - Ubuntu
May 23, 2010, 01:06:51 PM
So I did a nice little manual install on my new Ubuntu 10.04 LTS PC. I try to run LGM and I get this:

cone-linux@cone-linuxpc:~/Desktop/enigma/enigma$ sudo java -jar lgm16b4.jar
Exception in thread "main" java.lang.ExceptionInInitializerError
   at java.lang.Class.initializeClass(libgcj.so.10)
Caused by: java.lang.NullPointerException
   at java.util.regex.Matcher.toMatchResult(libgcj.so.10)
   at java.util.Scanner.myCoreNext(libgcj.so.10)
   at java.util.Scanner.myPrepareForNext(libgcj.so.10)
   at java.util.Scanner.myNextInt(libgcj.so.10)
   at java.util.Scanner.nextInt(libgcj.so.10)
   at java.util.Scanner.nextInt(libgcj.so.10)
   at org.lateralgm.main.LGM.<clinit>(LGM.java:108)
   at java.lang.Class.initializeClass(libgcj.so.10)


What am I missing? :(
#45
That's fairly awesome. I was sort of hoping that GM7 was going to get ENIGMA'd because that's what I make my stuff in. Maybe I should port to GM8 and give that a try. I think I have enough money for a license in my paypaLLLLL