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1
Off-Topic / Re: What genre of game interests you the most
« on: May 08, 2022, 12:54:17 pm »
This is quite an interesting poll!
Personally I would have made strategy and tower defense two separate categories as I can enjoy tower defense but I don't enjoy most other strategy games
Personally I would have made strategy and tower defense two separate categories as I can enjoy tower defense but I don't enjoy most other strategy games
2
General ENIGMA / Re: enigma-dev-git package on Arch User Repository updated
« on: May 03, 2022, 10:24:38 am »
I could perhaps change the icon to use the Enigma logo, but I left it as the LGM logo for now as that's the IDE being used. I'm not sure what the general consensus and preference is there but if the maintainers of the project think it's more appropriate to use the Enigma logo then I'll switch it over
3
Off-Topic / Re: What's your favourite Linux/Unix DE/WM and why?
« on: April 30, 2022, 10:19:04 pm »No doubt that KDE is very attractive and sleek but it is bit of a resource hog.
I know I'm extremely late to seeing this but that used to be the case but not so much any more.
KDE uses around 750mb of ram - with LatteDock installed mind you, which is 300mb ram overhead
XFCE uses around 500mb of ram for me, in comparison.
I'm happy with KDE ever since the extremely recent updates making it much more slimmed down and stable.
4
General ENIGMA / enigma-dev-git package on Arch User Repository updated
« on: April 30, 2022, 10:12:21 pm »
Hi guys,
I am now a co-maintainer on the AUR package for enigma and have fixed issues with the package after contacting the primary maintainer (CyberShadow), which were mostly caused by misunderstanding/miscommunication between said maintainer and maintainers of the main github repo.
So now all you archers can just type
I am now a co-maintainer on the AUR package for enigma and have fixed issues with the package after contacting the primary maintainer (CyberShadow), which were mostly caused by misunderstanding/miscommunication between said maintainer and maintainers of the main github repo.
So now all you archers can just type
Code: [Select]
yay -S enigma-dev-git
and not worry about anything any more!
5
Off-Topic / Re: What's your favourite Linux/Unix DE/WM and why?
« on: January 26, 2022, 11:10:27 am »
I come back to this after over a month to add my new thoughts.
It's funny you feel that way about it when KDE has incomprehendibly improved since way back when i used to use it. To the point where its performance is now on the same level as XFCE (but with a little more hardware acceleration), making it lighter than all of the other mainstream options.
And in my usage of it it's stability has improved IMMENSELY. I remember KDE's panels used to crash way back when whenever I tried to tweak anything to preference, making the "easy to customize" factor weighed down by how tedious it was.
My biggest gripe with it now is actually still the animations being slow and feeling sluggish by default, but you can increase the animation speed to do that (albeit I don't really want to, when Gnome and Cinnamon's animations feel snappy and smooth out of the box)
I think that specifically adds the effect of it feeling "flashy"; you're exposed to more effects and "fancy stuff" for longer, making you wait to get things done longer (though only by less than a second, but with workflow motions that are often expected instantaneously it makes things feel irritating)
I might actually be moving to KDE after all these years with XFCE. I don't see a reason to stick to XFCE when I can get the same performance but nicer visuals. The only issue now is the kwin memory leak on nvidia gpus
It's funny you feel that way about it when KDE has incomprehendibly improved since way back when i used to use it. To the point where its performance is now on the same level as XFCE (but with a little more hardware acceleration), making it lighter than all of the other mainstream options.
And in my usage of it it's stability has improved IMMENSELY. I remember KDE's panels used to crash way back when whenever I tried to tweak anything to preference, making the "easy to customize" factor weighed down by how tedious it was.
My biggest gripe with it now is actually still the animations being slow and feeling sluggish by default, but you can increase the animation speed to do that (albeit I don't really want to, when Gnome and Cinnamon's animations feel snappy and smooth out of the box)
I think that specifically adds the effect of it feeling "flashy"; you're exposed to more effects and "fancy stuff" for longer, making you wait to get things done longer (though only by less than a second, but with workflow motions that are often expected instantaneously it makes things feel irritating)
I might actually be moving to KDE after all these years with XFCE. I don't see a reason to stick to XFCE when I can get the same performance but nicer visuals. The only issue now is the kwin memory leak on nvidia gpus
6
Off-Topic / What's your favourite Linux/Unix DE/WM and why?
« on: December 14, 2021, 03:51:56 pm »
Feel free to discuss; if you're a WM user, I'm curious what WM, what extra stuff (like panels, etc) and why
I've been DE-hopping again over the past week and have been unhappy with everything i've tried. I eventually bit the bullet and actually gave Gnome a shot. not perfect but I can seemingly get it to do what I want a little better than the others, but it feels a little hacky in some places.
When I first started, I dived into KDE, which I used 2013/2014, and for a while I was using Zorin OS. I then moved to XFCE in around 2014 to 2016.
I used to use XFCE as it was the most solid and stable desktop I could find and stick with. It isn't the easiest to customize but if you're willing to get your feet wet then it's very customizable.
Over the years I grew unsatisfied with the feel of XFCE, it felt a little clunky and old. I tried budgie for a while as it seemed elegant and minimalist, but I know underlyingly it's just Gnome but stripped down with some different components; the panel is drawn with software and not hardware.
When I used Zorin (which was and still is (probably even moreso now) gnome-based) I found the desktop to be very unstable, which, was the main reason I was deterred from gnome. The second reason I've been deterred from gnome is that it seemed like it had the resource hog of KDE, but also lacked the customization. It seems a lot better now with all the extensions available (eg dash to dock, dash to panel, etc) and more stable, and I don't really want much from it that it can't offer anyway.
overall KDE and Gnome were the least stable desktop experiences I ever had, which is what made me just persevere with XFCE. I think that's why I was interested in Budgie but not interested in trying KDE or Gnome again.
Gnome and KDE seem far more stable now than they once were, and on both Manjaro KDE and Manjaro Gnome my ram usage averages ~3.5gb (with Firefox open, mind you), which, while not ideal, is way better than Windows hogging ~8gb for ""system""
I thought this would be an interesting thing to discuss
I've been DE-hopping again over the past week and have been unhappy with everything i've tried. I eventually bit the bullet and actually gave Gnome a shot. not perfect but I can seemingly get it to do what I want a little better than the others, but it feels a little hacky in some places.
When I first started, I dived into KDE, which I used 2013/2014, and for a while I was using Zorin OS. I then moved to XFCE in around 2014 to 2016.
I used to use XFCE as it was the most solid and stable desktop I could find and stick with. It isn't the easiest to customize but if you're willing to get your feet wet then it's very customizable.
Over the years I grew unsatisfied with the feel of XFCE, it felt a little clunky and old. I tried budgie for a while as it seemed elegant and minimalist, but I know underlyingly it's just Gnome but stripped down with some different components; the panel is drawn with software and not hardware.
When I used Zorin (which was and still is (probably even moreso now) gnome-based) I found the desktop to be very unstable, which, was the main reason I was deterred from gnome. The second reason I've been deterred from gnome is that it seemed like it had the resource hog of KDE, but also lacked the customization. It seems a lot better now with all the extensions available (eg dash to dock, dash to panel, etc) and more stable, and I don't really want much from it that it can't offer anyway.
overall KDE and Gnome were the least stable desktop experiences I ever had, which is what made me just persevere with XFCE. I think that's why I was interested in Budgie but not interested in trying KDE or Gnome again.
Gnome and KDE seem far more stable now than they once were, and on both Manjaro KDE and Manjaro Gnome my ram usage averages ~3.5gb (with Firefox open, mind you), which, while not ideal, is way better than Windows hogging ~8gb for ""system""
I thought this would be an interesting thing to discuss
7
General ENIGMA / Re: OpenSuse Support for Enigma
« on: October 05, 2020, 12:05:08 pm »
This is awesome, Hugar! Thanks for making this, hopefully it will make Enigma a more accessible platform for OpenSuse users.
8
Off-Topic / I just want to express my gratitude to you guys
« on: April 14, 2020, 10:47:05 pm »
Hey everyone. I have been dead for a long time. I've not spoken to anyone in this community, at all, for months.
Things have been tough for me. I haven't been able to keep up with much Enigma, but I hopped over hear to have a look at what's been going on.
I'm really impressed that there's now a Free BSD port. You guys have been doing really well and I admire that. Keep up the great work.
I will be back soon. I miss all of you. Robert, Hugar, Josh, Sam, Fundies, YellowAfterlife, Rusky, Daspirit, there are so many of you i can't even process my thoughts to put all of your names into an intelligible list.
You're all wonderful people. Thank you for helping me with work, thank you for helping me cope. Thank you for making Enigma, and thank you for being persistent and keeping the work up. I'm so happy to see the project still going strong.
I've missed you all. I hope you're all doing okay.
If you've been wondering what I've been doing, it's mostly just been UTAU
I love you guys, and sorry I haven't been around. I'll be back someday, I promise.
Things have been tough for me. I haven't been able to keep up with much Enigma, but I hopped over hear to have a look at what's been going on.
I'm really impressed that there's now a Free BSD port. You guys have been doing really well and I admire that. Keep up the great work.
I will be back soon. I miss all of you. Robert, Hugar, Josh, Sam, Fundies, YellowAfterlife, Rusky, Daspirit, there are so many of you i can't even process my thoughts to put all of your names into an intelligible list.
You're all wonderful people. Thank you for helping me with work, thank you for helping me cope. Thank you for making Enigma, and thank you for being persistent and keeping the work up. I'm so happy to see the project still going strong.
I've missed you all. I hope you're all doing okay.
If you've been wondering what I've been doing, it's mostly just been UTAU
I love you guys, and sorry I haven't been around. I'll be back someday, I promise.
9
General ENIGMA / Re: Making love to the project
« on: May 01, 2019, 01:18:38 pm »
so uh.. like..
"I'm not not responsible for all your problems."
Fundies, we're not responsible for your problems either.
and it's not a case of being nice or being a safe space. There's a difference between being critical to a reasonable point and helping progress, and being toxic and making people feel annoyed and avoid the server.
For a while I was avoiding the discord because you'd constantly @ me, and i know several others were in the same situation.
Also, bigging yourself up and saying about how you got so much done, and that everyone is "taking so long" is a bit of a dick move. I have reason to believe other peoples' work is to a higher standard than yours (though it's not much in terms of evidence so I won't say i'm fully right because in all fairness it is true that you've done a lot for the project)
Alas, just because you get a lot of work done, doesn't mean it's not beneficial to sort of corner you off in the server -- also you're not banned, you were just restricted to your own channel so people could actually DISCUSS engima without you getting on their case.
I get that you're most of the time trying to poke fun, but there's a difference between poking fun and laughing at people getting annoyed, and poking fun and having everyone laugh with you.
tl;dr: grow up fundies lol
(oh also "I'm sorry I ever cared." is very passive aggressive, guilt-trippy, and uncalled for. don't social engineer like this just for the sake of it)
"I'm not not responsible for all your problems."
Fundies, we're not responsible for your problems either.
and it's not a case of being nice or being a safe space. There's a difference between being critical to a reasonable point and helping progress, and being toxic and making people feel annoyed and avoid the server.
For a while I was avoiding the discord because you'd constantly @ me, and i know several others were in the same situation.
Also, bigging yourself up and saying about how you got so much done, and that everyone is "taking so long" is a bit of a dick move. I have reason to believe other peoples' work is to a higher standard than yours (though it's not much in terms of evidence so I won't say i'm fully right because in all fairness it is true that you've done a lot for the project)
Alas, just because you get a lot of work done, doesn't mean it's not beneficial to sort of corner you off in the server -- also you're not banned, you were just restricted to your own channel so people could actually DISCUSS engima without you getting on their case.
I get that you're most of the time trying to poke fun, but there's a difference between poking fun and laughing at people getting annoyed, and poking fun and having everyone laugh with you.
tl;dr: grow up fundies lol
(oh also "I'm sorry I ever cared." is very passive aggressive, guilt-trippy, and uncalled for. don't social engineer like this just for the sake of it)
10
Programming Help / Re: Implementing WASD Movement
« on: August 29, 2018, 06:02:05 pm »running the code on a Windows installation of Enigma.
What OS were you attempting to run this code on prior?
EDIT: After running the same code on Manjaro Linux, i'm noticing the problem, very prominently. I'll mess around with some things for a moment and get back to you.
EDIT2: In the game settings, I went to ENIGMA>API and set Platform from Linux X11 to SDL and it fixed things. I could hazard a guess that maybe in X11 mode when you hold a key down it registers the keystroke inputs in the same way a text editor would, in the way that holding w down will tell the game it's held down, then the window manager spams that key on and off like when you hold the letter down in a text form.
SDL seems to work fine on Linux, and tbh it's probably best to stick to cross-platform things anyway if they work. That's my personal belief though.
11
Programming Help / Re: Implementing WASD Movement
« on: August 27, 2018, 07:38:05 am »
From what I can tell this shouldn't be happening... :/
your code appears fine and i can't think what could be causing this, i'll have a look though
EDIT: Ok so it can't be a problem with your code... since I just tried it and everything works fine;
https://drive.google.com/file/d/1vLEruwIe3sshcvpoRoZoG6g2o1lDvtxs/view?usp=sharing
your code appears fine and i can't think what could be causing this, i'll have a look though
EDIT: Ok so it can't be a problem with your code... since I just tried it and everything works fine;
https://drive.google.com/file/d/1vLEruwIe3sshcvpoRoZoG6g2o1lDvtxs/view?usp=sharing
12
Off-Topic / absolutely important announcement
« on: August 09, 2018, 04:42:15 pm »
hi guys
i am today announcing that i made my first ever contribution to enigma.
https://github.com/enigma-dev/enigma-dev/pull/1353
i love you guys, thanks for all the support.
i hope you're as proud of me as i am of my self.
have a lovely day, and remember that if you're ever feeling low, contributing to enigma will make you feel better.
best regards
John
i am today announcing that i made my first ever contribution to enigma.
https://github.com/enigma-dev/enigma-dev/pull/1353
i love you guys, thanks for all the support.
i hope you're as proud of me as i am of my self.
have a lovely day, and remember that if you're ever feeling low, contributing to enigma will make you feel better.
best regards
John
13
Programming Help / Re: Detecting global keypress outside of the compile dapp
« on: August 06, 2018, 08:06:36 pm »lolz Are you serious guy ? you will need to look elsewhere for your script kiddie project, I'm afraid you are on the wrong side of the pond, you'll have to learn coding to do what you are trying to accomplish - and your finished product would likely have to be a DLL - not something you can do with this product, there's not much you CAN do with this product anyway so it's time to move away from n00b territory.
grow the fuck up before posting in a forum full of sophisticated adults.
now we have that out of the way, i don't think it's built in. probably for um... security reasons maybe..? like, we don't want people jumping in here and making keyloggers with enigma, that'd be bad.
though, i'm sure you could make an extension for enigma that supports it.
also fam, there's low probability of darkstar being a skid, i don't think anyone here is. or if they are, this is where they go from skid to knowledgable dev because of the small bits of grit you sometimes find.
communication is key there though
14
Programming Help / Re: GTK WIDGETS
« on: August 06, 2018, 08:01:50 pm »
For future reference I am using the LINUX platform. Only when a user needs help I then resort to the WINDOWS as I understand a lot of users use that platform, but personally I use the LINUX platform.
Correct, a lot of users (the ones that are not brainwashed at least) use Windows. Nothing wrong with Windows. The only thing wrong is the user who's been fed bollocks about windows sucking.
i mean, windows does suck. everything is wrong with it.
linux and mac also suck.
all platforms are terrible.
that's why people can choose the one they find suits them best.
stop being a silly billy ;P
15
Programming Help / Re: Enigma crushed on save, my game is lost?
« on: August 06, 2018, 07:50:22 pm »The title says everything, is there any backup or something else to restore my game or I lost it forever?
Correct, because the geniuses who maintained this product never properly QA'ed it. Use a real product that is tested and tried.
nobody wants to lose all their work and efforts over something that has never been addressed.
Congrats on necroing a thread from almost 2 years ago. i find it amusing that you bring up a problem from that long ago in addition to arguing that the project hasn't "progressed". If you're looking at the past, you will see no progress from the present, as that occurred before the present came to exist.
I think you'll find this issue
1) isn't relevant any more.
2) is fixed and won't occur again.
In adition, don't complain about QA on an open source project; these projects are maintained by the community and you should always expect bugs on the latest version released. This is because they're rolling releases, and updated every time the source code is changed. That's just how the computer world works. This is why you always must save backups. We all forget to, i lost a ton of college work because word corrupted it, and i had to re-do some work that took me 2 weeks, within 3 days. it's life.
Kindest regards, and best of luck making your own immensely powerful IDE.