Quote from: Josh @ Dreamland on November 24, 2014, 02:54:55 AMHow can you compete with that, Josh? Why are you still even here? (I bet it's to suggest new shitty site layouts)
I'm sorry, I couldn't hear you over how great the code in write_object_data.cpp is.
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#1
Proposals / Re: Allow me to use C++ in EDL
November 24, 2014, 02:59:50 AM #2
Off-Topic / Re: Want some cheese ? Click here!
February 15, 2014, 04:41:17 PM
no one cares if cheeseboy is bashed
#3
Off-Topic / Re: New Member Intro + Other
February 15, 2014, 04:38:50 PM
I think we should ban him for being so racist.
#4
ALLCAPS BOARD / Re: High Contrast - Skulls Dungeons - Bryce 7 - and my confession !
February 13, 2014, 04:23:36 AM
SO CHEESEBOY
WHAT'S IT LIKE, BEING THE SILVER MEDAL
WHAT'S IT LIKE, BEING THE SILVER MEDAL
#5
SHUPAER123'S HOME / Re: Polygonz got his penis stuck in a toaster
October 09, 2013, 09:30:36 PM
This is serious. IMO should be in Announcements.
#6
Works in Progress / Re: Project Mario
August 24, 2013, 02:15:21 AMQuote from: x on August 17, 2013, 02:07:12 AMya idk cept he kinda spammed it iirc
Why would YYG kick you off for using an engine that stemmed from their own?
"it" being enigma threads
#7
General ENIGMA / Re: Porting Project Mario
August 05, 2013, 02:24:40 AMQuote from: Robert B Colton on July 24, 2013, 04:33:31 AM4) Transformations in ENIGMA are clearly, fucked....scaling
plz tell polygonz
#8
Issues Help Desk / Re: collision_line and collision_rectangle are not working
July 19, 2013, 12:14:59 AMQuote from: mazapan on June 24, 2013, 07:42:00 PMQuote from: Josh @ Dreamland on June 19, 2013, 10:26:48 PM
In GM, a value of -4 is false, as are all other values less than 0.5. In ENIGMA, only a value of 0 is false.
I'm working on a new type which will hint to the compiler that negatives are to be considered false.
I'm waiting for this update
#9
Off-Topic / Re: Dear Polyfuck: Stop breaking the fucking repo
June 23, 2013, 03:42:45 AMQuote from: polygone on June 04, 2013, 05:29:22 PMBut I still do more than you. :<
Darkace is best at being generally useless.
#10
Issues Help Desk / Re: collision_line and collision_rectangle are not working
June 22, 2013, 11:11:16 PM
So when this new compiler happens I won't have to be spamming !=noone anymore?
And why is -4 so special?
And why is -4 so special?
#14
ALLCAPS BOARD / Re: Should we add a timeout option to account settings?
May 23, 2013, 01:24:43 AM
KAAAAAAAAAAAAA
MEEEEEEEEEEEEEEEEEEE
HAAAAAAAAAAAAAAAAAAAAAAA
MEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
MEEEEEEEEEEEEEEEEEEE
HAAAAAAAAAAAAAAAAAAAAAAA
MEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
#15
General ENIGMA / Re: NaturalGM Object Editor
May 23, 2013, 12:49:10 AMQuote from: Robert B Colton on May 22, 2013, 09:22:26 PMThe buttons, action buttons, actions and events look horribly small, and the window looks huge or something.
