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score_under
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Reply #2 Posted on: November 04, 2008, 08:30:20 am |
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Joined: Aug 2008
Posts: 308
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Exactly meaning I have to write Enigma's code in cpp { } (for lack of a better operator) and hacky tricks, and GM's in GML...
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Josh @ Dreamland
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Reply #7 Posted on: November 16, 2008, 08:16:17 am |
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Prince of all Goldfish
Location: Pittsburgh, PA, USA Joined: Feb 2008
Posts: 2950
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cpp {} isn't mandatory, you great sillies. It just gives you C++. (Go figure)
EDL is backwards compatible with GML. This means you can drag your nastiest GML into ENIGMA, and it will compile it.
I can't say they are totally compatible, however, because when you start taking advantage of features of compiled code, there's no going back to GML.
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"That is the single most cryptic piece of code I have ever seen." -Master PobbleWobble "I disapprove of what you say, but I will defend to the death your right to say it." -Evelyn Beatrice Hall, Friends of Voltaire
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Josh @ Dreamland
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Reply #9 Posted on: November 23, 2008, 09:49:40 am |
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Prince of all Goldfish
Location: Pittsburgh, PA, USA Joined: Feb 2008
Posts: 2950
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Or rather, "Will be some time in about, say, a year and a half or so".
Sounds about right. I see what you mean, you want it for temporary use. Hmm... I don't wanna defile comments, but I guess I could easily do it. Again, I'll think about it. (Probably a yes)
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"That is the single most cryptic piece of code I have ever seen." -Master PobbleWobble "I disapprove of what you say, but I will defend to the death your right to say it." -Evelyn Beatrice Hall, Friends of Voltaire
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