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Commit to
enigma-dev
by
time-killer-games
: "
Add focus wait to Zenity/KDialog (#2198)"
(at 2021-03-28 22:54:56;
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Topic: compiler (Read 6298 times)
zelda4evr
Posted on:
June 09, 2008, 11:40:09 am
Joined: Jun 2008
Posts: 4
hey whats up, enigma is going to save the day.
but, is there a working
released
compiler? that is usable?
if not, is there a progress page on the compiler?
(wait, is this the progress on the compiler?
http://enigma-dev.org/progress.htm
)
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Austin
Reply #1 Posted on:
June 09, 2008, 11:53:16 am
Location: Florida
Joined: Apr 2008
Posts: 32
ENIGMA uses the GCC compiler. And it works and is extremely usable...
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zelda4evr
Reply #2 Posted on:
June 09, 2008, 11:54:01 am
Joined: Jun 2008
Posts: 4
ok can you tell me how to get it, or point me towards a page with instructions?
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Austin
Reply #3 Posted on:
June 09, 2008, 12:06:01 pm
Location: Florida
Joined: Apr 2008
Posts: 32
http://gcc.gnu.org/
Next time you should
www.justfuckinggoogleit.com
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zelda4evr
Reply #4 Posted on:
June 09, 2008, 12:16:18 pm
Joined: Jun 2008
Posts: 4
well i knew about that i just didn't know where it was
edit: ok so you sent me to the site now what?
i seriously can't figure out what you mean, there are so many different things i could download from that site...and once i get it how do i use it?
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Last Edit: June 09, 2008, 12:39:56 pm by zelda4evr
»
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sprintf()
Reply #5 Posted on:
June 09, 2008, 01:11:15 pm
"Past Contributor"
Location: S. Wales
Joined: Apr 2008
Posts: 72
Unless you're programming in C or C++ there's no reason you'd want to get it. You can download it for use with ENIGMA from our downloads page.
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zelda4evr
Reply #6 Posted on:
June 09, 2008, 01:15:05 pm
Joined: Jun 2008
Posts: 4
so wait, i thought you were supposed to get lgm, and then get the compiler, and you could use gml?
atleast thats what i heard.
edit: sweet, i got compiling to work thanks.
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Last Edit: June 09, 2008, 01:19:27 pm by zelda4evr
»
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