--sorry for bad english and thanks to all for dream--
classic snake clone, i have followed a tutorial for gm,
but this tutorial not is good, and it have confused me,
the link of tutorial
http://www.youtube.com/watch?v=m-GDmu8Ws0smy code is more simple, respect to this visionary
, if the people are interested
i post the my code
keys_______________________________________________________
up down left right of keyboard
the executables links______________________________________________
all versions in one file
http://enigma-dev.org/edc/games.php?game=50linux
32 update
64 update
windows
32 update
wine go well for compilation
anyway the status of game__________________________________________
27-02-2013
-snake movement
-snake power up (modify snake leight)
1-3-2013
-graphic restyle
- random level generator
2-3-2013
-code clean (no seg fault)
-now you can dead (not by contact of yourself
, next reelease)
-add pause mode to dead
-more graphycs
i have draw a snake on pause menu
3-3-2013
-snake self dead
-torret enemy (torret shot laser that bounce defend your head with body)
-score
-next level in base of pieces of snake (in top right is display pieces for next level)
-more improvement
-bug reported (the apples eat, not reset) to next release remove for now restart the game after the one play
4-3-2013
-bug fixed bug reported of 3-3-2013
-loading bar for level generator
-added manual
-added secondary power , third eye ,see manual
6-3-2013
-slow bug now only for start (in 64 bit, i try to recompile, on 32 linux and windows go well)
-to room limit the snake trasported not dead
9-3-2013 16:---
-bug fixed (apple in screen)
-bug found (64 bit version linux go slowly for 10second only for the start)
9-3-2013 20:35
-lol bug fixed i have lost the snake mortality and laser bounce... now fixed
-new graphic for turret
-third eye range pulse effect
13-3-2013
-graphic to snake
(when eat, the body pieces are great,
return of head animation,
body animation (you can see the body pieces curve and rotation
),
and body release the black solution )
-bug fixed (turret laser visibility is good now, and to start the torret not shot)