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Author Topic: GMHTML5 Alpha  (Read 5509 times)
Offline (Male) Rusky
Reply #15 Posted on: August 29, 2011, 07:09:39 AM

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FF has been compiling JS for a loooong time HaRRi... By now V8 is only faster than JaegerMonkey on implementation, in theory FF's engine probably has the better design (which means that if FF devs can stop being stupid it will get much faster).
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Offline (Unknown gender) daz
Reply #16 Posted on: August 29, 2011, 10:52:46 AM
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...and, reply from Kongregate (on whether or not they support HTML5)

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I'm afraid we do not at this time.  We may in the future as the technology and browsers mature, but don't have specific plans for it yet.  I didn't realize GameMaker now supports HTML - that might make a difference for us.  Thanks for letting us know!

Cheers,
Anthony
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Offline (Male) Josh @ Dreamland
Reply #17 Posted on: August 29, 2011, 03:01:18 PM

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Offline (Unknown gender) daz
Reply #18 Posted on: August 29, 2011, 04:51:30 PM
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Offline (Unknown gender) TheExDeus
Reply #19 Posted on: August 29, 2011, 05:13:16 PM

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I don't see how it matters how some Kongregate thing doesn't support html5 games, and frankly, don't care either. Then you might as well ask them if they support c++ compiled games, and if they don't, then maybe we should stop developing that as well (though there haven't been much happening with EGMC++ (as Josh calls it) anyway).
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Offline (Male) Rusky
Reply #20 Posted on: August 29, 2011, 06:44:03 PM

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It should be obvious, but... one of the major attractions of web-based games is putting them on web game portals such as Kongregate. It gives you a much bigger audience and a simpler way to monetize your game.
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Offline (Male) RetroX
Reply #21 Posted on: August 29, 2011, 10:47:20 PM

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Well, that's probably it, then.  It's probably running at 30 FPS. :P

EDIT: Damn, foiled by the page again.
« Last Edit: August 29, 2011, 11:00:19 PM by RetroX » Logged
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Offline (Unknown gender) The 11th plague of Egypt
Reply #22 Posted on: August 31, 2011, 06:41:06 AM
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It seems to me that this effort of YoYo to be on the bleeding edge of technology could really pay off.

I mean, it's the new cool and shiny thing! There's a new, potentially huge market to conquer.

There aren't many games written in HTML5, and there are even less GOOD games written in HTML5.

Plus, if this new Game Maker saves you the assle of writing JavaScript, hooray!
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