I have fixed this problem but need to wait until I separate the changes I want to add to svn from those that I don't.
I can get your game almost to compile, but currently enigma does not allow alarm setting in scripts so it causes a compile error.
These are the functions from your game that enigma doesn't have:
action_if_collision
display_set_size
get_string
message_background
message_position
message_size
show_info
show_question
sound_global_volume
sound_stop_all
I will implement action_if_collision, get_string and show_question when enigma allows setting alarms in scripts.
Would you mind if I ported the game to iphone and android at the same time?
Edit: Ok after replacing the script alarms with action_set_alarm, I manged to get it to run, but enigma currently has a few problems displaying it:
I'm looking into them and i'll try to fix if I can.