RetroX
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Posted on: December 06, 2008, 11:01:54 am |
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Master of all things Linux
 Location: US Joined: Apr 2008
Posts: 1055
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Basically, I was curious - which functions are going to be implemented first? I'd think the more vital ones, such as sounds and some more drawing functions would be more appropriate.
I mean, there's no point in trying to struggle with some simple functions that are hardly used first.
Here's just a little "priority" list that I made based on the incomplete functions page, and I'd like to ask how accurate you think it is: - Finish "Computing Things" functions (including those max/min functions) - "Using DLLs" functions - "Moving Around" functions (Colligma) - "Collision Checking" functions (Colligma) - "Instances" functions - "Drawing Sprites and Backgrounds" functions - "Drawing Surfaces" functions - "Basic Sound Functions" functions - "Pop-up Messages and Questions" functions (these should probably have an option to be a normal window as opposed to just Game Maker's stylized ones) - "Fonts and Text" functions - "Advanced Drawing Functions" functions - "Deactivating Instances" functions - "Rooms" functions - "Generating Events" functions - "User Interaction" functions - "Data Structures" functions - "Miscellaneous Variables and Functions" functions - "Repainting the Screen" functions - "Drawing Shapes" functions - "Files, Registry and Executing Programs" functions - "The Display" functions - "The Window" functions - "Motion Planning" functions - "Splash Screens" functions - "Highscore List" functions - "Sound Effects" functions - "Creating Particles" functions - "3D Sound" functions - "Paths" functions - "Tiles" functions - "CD Music" functions - "Multiplayer Games" functions - "3D Graphics" functions
Note: "Resources" and "Changing Resources" functions should be implemented when they have functions made to use them.
So, is this a good idea? I think that these function groups are labeled by importance of getting implemented, and probably the ones on the top should be implemented first.
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My Box: Phenom II 3.4GHz X4 | ASUS ATI RadeonHD 5770, 1GB GDDR5 RAM | 1x4GB DDR3 SRAM | Arch Linux, x86_64 (Cube) / Windows 7 x64 (Blob)Why do all the pro-Microsoft people have troll avatars? 
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death-droid
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Reply #6 Posted on: December 08, 2008, 11:53:15 pm |
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 Joined: Aug 2008
Posts: 19
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That's called xml.dll.
Although if you can handle XML, you can handle SVG, and that's always fun.
Lol I don't think you know what xml is.... Also you don't use dll's to handle .xml files.
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